Strategy games are typically board games, video or computer games with the players' decision-making skills having a high significance in determining the outcome. Many games include this element to a greater or lesser degree, making demarcation difficult. It is therefore more accurate to describe a particular game as having a certain degree of strategic elements, as in being mainly based around strategic principles.
Strategy (and tactics) are usually contrasted with luck , the outcome of luck based games relying on probability. Games exist on a continuum from pure skill to pure chance, with strategic games usually towards the skill end of the spectrum. The word "strategy" is borrowed from a military jargon. It originally refers to a planning at a very high level and often strategy games deal rather planning in smaller scale for which a word "tactics" is used in military context.
The game considered the father of RTS games is Dune II, by Westwood Studios, and was followed by their seminal Command & Conquer. Cavedog's Total Annihilation (1997), Blizzard's Warcraft (1994) series and StarCraft (1998), and Ensemble Studios' Age of Empires (1997) series and Age of Mythology (2002) are some of the most popular RTS games, also online games as NukeZone can be considered belonging in this genre.
Traditionally, wargames have been played either with miniatures, using physical models of detailed terrain and miniature representations of people and equipment to depict the game state; or on a board, which commonly uses cardboard counters on a hex map.
Currently, the most popular miniature wargame would probably be Warhammer 40,000. A popular strategic board wargame would be Axis and Allies, and Diplomacy has been a successful one for decades. Advanced Squad Leader is a successful tactical scale wargame. A successful translation of the tradtional genre into a computer game would be SSI's Panzer General series.
TBS games come in two flavors, differentiated by whether players make their plays simultaneously or take turns. The former types of games are called simultaneously-executed TBS games, with Diplomacy a notable example. The latter games fall into the player-alternated TBS games category, and are subsequently subdivided into (a) ranked, (b) round-robin start, and (c) random, the difference being the order under which players take their turns. With (a), ranked, the players take their turns in the same order every time. With (b), the first player is selected according to a round-robin policy. With (c), random, the first player is, of course, randomly selected.
Almost all non-computer strategy games are turn-based; however, the personal computer game market trend has lately inclined more towards real-time games.
Games | Computer and video game genres
Strategická hra (počítačová) | Strategiespiel | Juego de estrategia | Jeu de stratégie | 전략 시뮬레이션 게임 | Gioco di strategia | משחק אסטרטגיה | Strategiespel | Strategispel | ウォー・シミュレーションゲーム | Komputerowa gra strategiczna | Strategiapeli | Strategispel | Стратегическая игра | 战略游戏
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