Software cracking is the modification of software to remove encoded copy prevention. Distribution of cracked software ("warez"), or patches to circumvent software protection on software (commonly known as "cracks") is generally an illegal (or more recently, criminal) act of copyright infringement.
A specific example of this technique is a crack that removes the expiration period from a time-limited trial of an application. These cracks are usually programs that patch the program executable and sometimes the .dll or .so linked to the application. Similar cracks are available for software that requires a hardware dongle. A company can also break the copy preventions of programs that they have legally purchased but that are licensed to particular hardware, so that there is no risk of downtime due to hardware failure (and, of course, no need to restrict oneself to running the software on bought hardware only).
There are a number of sites on the Internet that let users download cracks for popular games and applications (although at the danger of acquiring malicious software that is sometimes distributed via such sites). Although these cracks are used by legal buyers of software they can also be used by people who have downloaded or otherwise obtained pirated software (often through P2P networks).
Software cracking has also had positive effects for the industry, as well as general consumers. For example, the "warez" groups have helped increase the popularity of file formats such as XviD and MP3.
Cracking has also been a significant factor in the domination of companies such as Adobe Systems and Microsoft, all of whom have benefited from piracy since the 1980s. Vast numbers of college and high school students adopted readily available applications from these companies. Many of these students would then go on to use them in their professional lives, purchasing legitimate licenses for business use and introducing the software to others until the programs became ubiquitous.
As an example, several spyware removal utilities have rules in place that regard certain cracks as having a malicious payload such as a hidden DDOS daemon.
Most of the early software crackers were young computer hobbyists who often formed groups that competed against each other in the cracking and spreading of software. Breaking a new copy protection scheme as quickly as possible was often regarded as an opportunity to demonstrate one's technical superiority rather than a possibility of money-making. The cracker groups of the 1980's started to advertise themselves and their skills by attaching animated screens known as crack intros in the software programs they cracked and released. Once the technical competition had expanded from the challenges of cracking to the challenges of creating visually stunning intros, the foundations for a new subculture known as demoscene were established. Demoscene started to separate itself from the illegal "warez scene" during the 1990's and is now regarded as a completely different subculture.
Software crackers have their secretive organizaions on the Internet. Similar to other illegal Internet activities, there are also various detector, legal and other specialists on the subject.
Microsoft is planning to reduce common Windows based software cracking with the release of the NGSCB initiative in future versions of their operating system.
Computer hacking | Copyright infringement | Cracking | Warez
Crack (Software) | Crack (informatique) | קראק | Cracking | Crack (informatyka) | Взлом программного обеспечения | Crack (tietotekniikka) | Crack (datalogi)
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