Snubcubes_in_grCO.png|320px|thumb| Two snub cubes from great rhombicuboctahedron
See that red and green dots are placed at alternate vertices. A snub cube is generated from deleting either set of vertices, one resulting in clockwise gyrated squares, and other counterclockwise.]]
A snub is an operation on a polyhedron which fully truncates alternate vertices. Only zonohedra can have this operation performed so every 2n-sided face becomes n-sided.
A snubbed regular polyhedron is generated in two steps. First a {p,q} regular polyhedron is omnitruncated. This creates a vertex configuration 4.2p.2q. Then this form is snubbed. The squares become degenerated into edges, and new triangle faces form at each original vertex, creating vertex configuration 3.3.p.3.q.
A snub operations has two choices of vertices and so for some polyhedra, it can create two chiral forms.
Non-uniform zonohedra can also snubbed. For instance, the Rhombic triacontahedron can be snubbed into either an icosahedron or a dodecahedron depending on which vertices are rectified.
Three steps: regular --> omnitruncated --> snubbed
| Symmetry | Regular | Omnitruncated | Snub |
|---|
| Tetrahedral (3 3 2) |
| Octahedral (4 3 2) |
| Icosahedral (5 3 2) |
| Symmetry | Regular | Omnitruncated | Snub |
|---|
| Square (4 4 2) |
| Hexagonal (6 3 2) |
Two steps: 2n-gonal prisms --> n-gonal antiprism.
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Snub (geometry)".
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