Rock, Paper, Scissors, also known in Japan as Janken, is a hand game most often played by children. It is often used as a selection method in a similar way to coin flipping, Odd or Even, throwing dice or drawing straws to randomly select a person for some purpose, though unlike truly random selections it can be played with skill if the game extends over many sessions, because one can often recognize and exploit the non-random behavior of an opponent.
Various sports may use Rock, Paper, Scissors to determine which team gets the opening play (rather than a coin toss). Similarly, uncertain calls, or even the whole game in case of rain, may be decided by the game. It is also often used as a method for creating appropriately non-biased random results in live action role-playing games, as it requires no equipment.
| Each of the three basic hand-signs ( from left to right: rock, paper and scissors ) beats one of the other two. |
The players count together "1...2...Break!", "1 ... 2 ... 3 ... Shoot!", "1 ... 2 ... 3!", "Once ... Twice ... Thrice ... Shoot!" "Rock ... Paper ... Scissors ... Shoot!", "Rock ... Paper ... Scissors ... Says ... Shoot!", "Rock ... Paper ... Scissors!", "Scissors... Paper... Stone!", "Zim... Zam... Zee!", "Scissors... Paper... Rock!" or "Ro ... Sham ... Bo!" while simultaneously bouncing their fists. On "Shoot", "Go", or "Scissors", the players simultaneously change their fists into any of three "objects":
The objective is to defeat the opponent by selecting a weapon which defeats their choice under the following rules:
Typically, the game is played in a "best 2 out of 3" match.
The game begins with both players simultaneously saying the phrase "saisho wa gu", meaning "first is fist" and extending a gu hand to signal the start of the exchange. Then both players slowly pull back their hands while saying "jan ken..." and then on the word "poi" or "pon" (the final word varies by region) "throw" either gu, pa, or choki. The relationships between the three possible throws are the same as in most other versions of the game in other parts of the world.
Should both players make the same throw, the players say "aiko desho" (meaning "it's a tie") and on desho, make another throw. This can be repeated for unlimited ties, should they occur in sequence.
Mathematically optimal play (according to game theory) is a simple matter of selecting randomly, and so the game may be considered trivial in that sense when played in a way that eliminates psychology, as with a computer program that does not take into account previous throws. But "optimal" in this sense means only "incapable of being defeated more than expected by chance", while it does not imply that the random strategy is best at taking advantage of a suboptimal opponent. In fact, if the opponent is human or a non-random program, it is almost certain that he plays suboptimally and that a modified strategy can exploit that weakness. This is easily demonstrated by Roshambot, a computer program that easily defeats some human players (as does its author Perry Friedman, who won an $800 competition against seven opponents including former world poker champion Phil Hellmuth in August 2001). Poker player Darse Billings of the University of Alberta organizes a computer Rock-Paper-Scissors competition to explore these possibilities, and their application to computer game play in other fields (notably poker, in which exploiting an opponent's non-random behavior is an important part of strategy).
One high-profile strategic opinion came in 2005 from Alice Maclean, age 11. When rival auction houses Christie's and Sotheby's agreed to play rock-paper-scissors to determine the rights to a highly valuable art collection, Maclean's father Nicholas, a Christie's employee, asked her for advice. As later told to reporters, her strategy was summed up thus: "Everybody knows you always start with scissors. Rock is way too obvious, and scissors beats paper." (Christie's won, with scissors.)
One of the first tricks learned by a Rock-Paper-Scissors novice is to hold back a throw of paper until the last possible moment to dupe an opponent into believing that one may actually be throwing a rock. Both paper and scissors have this ability; however, unless one is employing a "double-back" strategy, cloaking a paper throw is likely to draw an instinctive paper from one's opponent.
The opening ritual before the actual throws are made ("1… 2… 3… Shoot!" or “Rock, paper, scissors, shoot!”), called "priming", is intended to get both players in sync so as to ensure simultaneous delivery of throws. This can be used to an advantage when two players are meeting for the first time, since it is often unclear as to what the priming speed will be. The tendency is to default to the priming speed of the faster player. This allows the faster priming player the luxury of dictating the flow of play and causes their opponent to dedicate more energy to "catching the prime" rather than concentrating on delivering an effective throw.
A common variation on the opening ritual is to have both players hold their hands behind their backs and reveal their already formed throw after the count of three. The intention is to prevent any sort of timing based cheating. This is often seen among live action role-players.
Among children and immature adults, the "bomb" (thrown the same as a rock, except with the thumb sticking straight up rather than hidden) is employed as a desperate attempt to thwart one's opponent. Needless to say, this maneuver is illegal, and those who employ this tactic are scorned for cheating. However, it could be assumed that scissors could beat bomb in the sense of cutting the fuse. Other variants of this include the finger, volcano, fire, gun, squirrel, and the flagon tri, the latter being an automatic win. However, in certain Live-action Role-playing games, the bomb is a legal move used in particular situations, such as the ultimate level of a skill.
Retribution can be accomplished after a failed throw by punching, slapping, or poking your opponent depending on the move in hand.
There are many different variations of Rock, Paper, Scissors which range from simple changes in the names of the objects to increasing the number of players or objects. While interesting, most rule variations suffer from one problem or another, making them less interesting games. Versions of this game are also observed in many different cultures. It is usually known by direct translations of "Rock, Paper, Scissors" although some cultures have slightly different names representing different objects. Minor variation is also observed in the standard game play.
Another variation is known as RPS-25http://www.umop.com/rps25.htm from umop.com, which is an extreme version of the classic game with 25 different gestures instead of just three.
The additions are: Gun, Dynamite, Nuke, Devil, Dragon, Alien, Water, Bowl, Air, Moon, Sponge, Wolf, Cockroach, Tree, Man, Woman, Monkey, Snake, Axe, Fire, and Sun.
There is a very complex set of relationships between these gestures, which almost require a chart to play. Simpler variations include RPS-7,http://www.umop.com/rps7.htm RPS-9,http://www.umop.com/rps9.htm RPS-11,http://www.umop.com/rps11.htm and RPS-15.http://www.umop.com/rps15.htm
A very popular variation is "Rock, Paper, Scissors, Slap". Two people are locked in a perpetual handshake. When Person A wins, Person A turns the hands so Person B's hand is facing up. Person A then slaps Person B's hand.
There is no record of Rock, Paper, Scissors in the West before there was direct contact with Asia. The Chinese and Koreans use Cloth along with Rock and Scissors, while the Japanese have adopted Paper.Jan Ken Pon - Some Historical Data
Because of its widespread use by children and adults, Rock Paper Scissors has received substantial references in popular culture. Seinfeld, The Simpsons, and That 70s Show all poke fun at particular characters' incompetence at understanding the game rules. In other shows, mischievous characters are often able to "win" the game by deploying new objects which beat all the others and are subsequently able to convince their slow-witted competitor that deploying the new object is a legitimate move. In video games, intransitive relationships (like Rock, Paper, Scissors) often appear either in strategy choices or in weapons' abilities.
"Rock is Dead. Long live Paper and Scissors." is a popular t-shirt among young people wishing to express disdain for the lack of quality rock music available.
Upon consideration of the Motion – the latest in a series of Gordian knots that the parties have been unable to untangle without enlisting the assistance of the federal courts – it is ORDERED that said Motion is DENIED. Instead, the Court will fashion a new form of alternative dispute resolution, to wit: at 4:00 P.M. on Friday, June 30, 2006, counsel shall convene at a neutral site agreeable to both parties. If counsel cannot agree on a neutral site, they shall meet on the front steps of the Sam M. Gibbons U.S. Courthouse, 801 North Florida Ave., Tampa, Florida 33602. Each lawyer shall be entitled to be accompanied by one paralegal who shall act as an attendant and witness. At that time and location, counsel shall engage in one (1) game of “rock, paper, scissors.” The winner of this engagement shall be entitled to select the location for the 30(b)(6) deposition to be held somewhere in Hillsborough County during the period July 11-12, 2006.
| Year | Host City | Medal | Champion | Gender | Nationality |
|---|---|---|---|---|
| 2002 | Toronto | Pete Lovering | Male | Canadian |
| Moe Asem | Male | Canadian | ||
| Dave Ferris | Male | Canadian | ||
| 2003 | Rob Krueger | Male | Canadian | |
| Marc Rigaux | Male | Canadian | ||
| Patrick Merry | Male | Canadian | ||
| 2004 | Lee Rammage | Male | Canadian | |
| Heather Birrell | Female | Canadian | ||
| Chris Berggeren | Male | American | ||
| 2005 | Andrew Bergel | Male | Canadian | |
| Stan Long | Male | American | ||
| Stewart Waldman | Male | American |
In addition to the International World Championships the WRPS also endorses or sanctions a year-round series of tournaments world wide. "Endorsed" tournaments agree to abide by the WRPS standardized international rules of play and code of conduct, while "Sanctioned" tournaments will net the winner a trip to compete at the International World Championships. Some of the major events of this tour include:
At the first ever USA Rock Paper Scissors League Championship, "Drill" McGill defeated "Fast Twitch" Twitchel to win the tournament.
Rock, Paper, Scissors | Hand games | Game theory | Children's games
Sten, papir, saks | Schere, Stein, Papier | Piedra-Papel-Tijera | Papero, tondilo, ŝtono | Harri-orri-ar | Pierre-feuille-ciseaux | Cloch, Páipéar, Siosúr | 가위 바위 보 | Roko, Papero, Cizo | Steinn, skæri, blað | Morra cinese | אבן נייר ומספריים | Micatio Sinensis | rokci pelji katna | Blad steen schaar | じゃんけん | Stein, saks eller papir | Stein, saks, papir | Steen, Papeer, Scheer | Papier, kamień, nożyce | Pedra, Papel, Tesoura | Камень, ножницы, бумага | Carta, Forficia e Petra | Kivi, paperi ja sakset | Sten, sax och påse | เป่ายิ้งฉุบ | 石头、剪子、布
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Rock, Paper, Scissors".
Home Page • arts • business • computers • games • health • hospitals • home • kids & teens • news • physicians • recreation• reference • regional • science • shopping • society • sports • world