The refresh rate (or "vertical refresh rate", "vertical scan rate" for CRTs) is the number of times in a second that a display is illuminated. This is distinct from the measure of frame rate in that the refresh rate includes the repeated illumination of identical frames, while frame rate measures how often a display can change from one image to another. For example, a movie projector advances from one frame to the next 24 times each second. But each frame is illuminated twice before the next frame is projected. The result, the movie projector runs at 24 frames per second, but has a 48 hz refresh rate.
The refresh rate can be calculated from the horizontal scan rate by dividing by the number of horizontal lines and multiplying the result by 0.95 (since about 5% of the time it takes to scan the screen is spent moving the electron gun back to the top). For instance, a monitor with a horizontal scanning frequency of 96 kHz at a resolution of 1280 × 1024 a refresh rate of 96,000 / 1024 × 0.95 = 89 Hz (rounded down).
Different operating systems set the default refresh rate differently. Windows 95 and Windows 98 set the highest possible refresh rate. Windows NT and its descendant Windows 2000, however, by default set the refresh rate to the lowest supported, usually 60 Hz.
Old monitors could be damaged if a user set the video card to a higher refresh rate than supported by the monitor. Nowadays most monitors would simply display a notice that the video signal uses an unsupported refresh rate.
When the cathode ray tube was developed in the 1920s, technology limitations of the time made it difficult to run monitors at anything other then a multiple of the AC line frequency used to power the set. Thus producers had little choice but to run sets at 60 Hz in America, and 50 Hz in Europe. These rates formed the basis for the NTSC (60 Hz) and PAL & SECAM (50 Hz) sets used today. It was widely perceived that this accident of chance gave European sets an advantage, because the slower 50 Hz refresh rate gave the CRT time to scan more detail. However this rate also introduced more flicker, and exacerbated the negative effects of interlace, so sets that use digital technology to double the refresh rate to 100 Hz are now popular.
Another problem with 50 Hz standards is that motion pictures cannot be presented in the typical 24 fps rate used for 35 mm film. These must be accelerated by 4% - with an accompanying slight shift in the pitch of the audio. NTSC sets can display both 24 fps and 25 fps material without speed shift by using a technique called 2 pulldown.
Unlike computer monitors and some HDTVs, television broadcasts use interlace, which can increase flicker compared to a progressive scan image at the same refresh rate. The amount of extra flicker is largely dependent on the content of the image, and the brightness of the screen. Some newer televisions are flicker-free.
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