In mathematics, the real projective plane is the space of lines in R3 passing through the origin. It is a non-orientable two-dimensional manifold, that is, a surface, that has basic applications to geometry, but which cannot be embedded in our usual three-dimensional space without intersecting itself. It has Euler characteristic of 1 giving a genus of 1.
It is often described intuitively, in relation with a Möbius strip: it would result if one could glue the single edge of the strip to itself in the correct direction. Or in other words, a square × [0,1 with sides identified by the relations:
and
as in the diagram on the right.
Consider a sphere, and let the great circles of the sphere be "lines", and let pairs of antipodal points be "points". It is easy to check that it obeys the axioms required of a projective plane:
This is the real projective plane.
If we identify each point on the sphere with its antipodal point, then we get a representation of the real projective plane in which the "points" of the projective plane really are points.
The resulting surface, a 2-dimensional compact non-orientable manifold, is a little hard to visualize, because it cannot be embedded in 3-dimensional Euclidean space without intersecting itself.
The projective plane cannot strictly be embedded (that is without intersection) in three-dimensional space. However, it can be immersed (local neighbourhoods do not have self-intersections).
Boy's surface is an example of an immersion. The Roman surface is another interesting example, but this contains cross-caps so it is not technically an immersion. The same goes for a sphere with a cross-cap.
A polyhedral representation is the Tetrahemihexahedron.
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Real projective plane".
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