Pygame is a cross-platform computer graphics library designed to be used with the Python programming language. It is built over the Simple DirectMedia Layer (SDL) library, by Pete Shinners, with the intention of allowing real-time computer game development without the restraints and low-level mechanics of the C programming language and its derivatives. This is based on the assumption that the most consuming functions inside games (mainly the graphics part) can be completely abstracted from the game logic in itself, making it possible to use a high-level programming language, like Python, or Perl to structure the game.