A network topology is the pattern of links connecting pairs of nodes of a Network. A given node has one or more links to others, and the links can appear in a variety of different shapes. The simplest connection is a one-way link between two devices. A second return link can be added for two-way communication. Modern communications cables usually include more than one wire in order to facilitate this, although very simple bus-based networks have two-way communication on a single wire.
Network topology is determined only by the configuration of connections between nodes; it is therefore a part of graph theory. Distances between nodes, physical interconnections, transmission rates, and/or signal types are not a matter of network topology, although they may be affected by it in an actual physical network.
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The primary problem with daisy-chaining is that if a single link is cut, the entire network can go down. A linear network would become two separate "islands", while a one-way ring network would fail completely. A two-way ring network could continue operating if a single link was cut, and would only break down into separate islands if two links went down.
If the central node is passive, the originating node must be able to tolerate the reception of an echo of its own transmission, delayed by the two-way transmission time (i.e. to and from the central node) plus any delay generated in the central node. An active star network has an active central node that usually has the means to prevent echo-related problems.
A tree topology (a.k.a. hierarchical topology) can be viewed as a collection of star networks arranged in a hierarchy. This tree has individual peripheral nodes (i.e. leaves) which are required to transmit to and receive from one other node only and are not required to act as repeaters or regenerators. Unlike the star network, the function of the central node may be distributed.
As in the conventional star network, individual nodes may thus still be isolated from the network by a single-point failure of a transmission path to the node. If a link connecting a leaf fails, that leaf is isolated; if a connection to a non-leaf node fails, an entire section of the network becomes isolated from the rest.
In order to alleviate the amount of network traffic that comes from broadcasting everything everywhere, more advanced central nodes were developed that would keep track of the identities of different systems connected to the network. These network switches will "learn" the layout of the network by first broadcasting data packets everywhere, then observing where response packets come from.
In a mesh topology, there are at least two nodes with two or more paths between them. A special kind of mesh, limiting the number of hops between two nodes, is a hypercube. The number of arbitrary forks in mesh networks makes them more difficult to design and implement, but their decentralized nature makes them very useful. This is similar in some ways to a grid network, where a linear or ring topology is used to connect systems in multiple directions. A multi-dimensional ring has a toroidal (torus) topology, for instance.
A fully connected, complete topology or full mesh topology is a network topology in which there is a direct link between all pairs of nodes. In a fully connected network with n nodes, there are n(n-1)/2 direct links. Networks designed with this topology are usually very expensive to set up, but have a high amount of reliability due to multiple paths data can travel on. This topology is mostly seen in military applications.
While grid networks have found popularity in high-performance computing applications, some systems have used genetic algorithms to design custom networks that have the fewest possible hops in between different nodes. Some of the resulting layouts are nearly incomprehensible, although they do function quite well.
Topologia de xarxa | Topologie (Netzwerk) | Topología de red | همبندی (رایانه) | Topologie de réseau | Topologia de rete | Topologia di rete | טופולוגיית רשת | Hálózati topológia | Netwerktopologie | ネットワーク構成 | Topologia sieci komputerowej | Topologia (informática) | Сетевая топология | 网络拓扑
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