A launch title is a video game that has been made available to consumers synchronously with its respective video game console, meaning they are the only available games at the time of the console's launch. Because they provide first impressions of the console's features and technical abilities, they are extremely important in the video game industry, and many launch titles have been killer games.
When gearing up for a major console launch, developers and publishers have a decision to make. They can release a large number of launch titles, often accompanied by the promise of more soon after launch, or they can release a few extremely strong titles, or a killer game. Whilst releasing a large number of extremely strong titles is of course preferred, this may not be practical. To balance these choices, developers will often supplement one or two strong titles with third-party or licensed titles to bolster the number of launch titles.
Japanese launch: July 15, 1983
US launch: October 18, 1985
Japanese launch: November 21, 1990
US launch: September 19, 1996
Japanese launch: December 2, 2004
Japanese launch: April 21, 1989
US launch: August 1989
Japanese launch: September 14, 2001
US launch: November 18, 2001
(Super Mario Galaxy and Smooth Moves are also possible, but said to be very unlikely.)
Japanese launch: October 6, 1990
Unknown
US launch: 1991
Japanese launch: October 29, 1988
Japanese launch: December 1994
Unknown
Japanese launch: December 1, 1991
Japanese launch: October 20, 1985
Unknown
US launch: June 1986
Unknown
Japanese launch: November 22, 1994
US launch: May 1995
Japanese launch: March 4, 2000
US launch: October 26, 2000
Japanese launch: December 12, 2004
European launch: September 1, 2005
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"Launch title".
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