A duel is a formalised type of combat in which two individuals participate. Duels represent a contrived combat decision designed to maximise the fairness of combat. They usually develop out of a desire for one party (the challenger) to redress an insult to his honour. Typically, duels have been fought between members of the same social class; they are regarded as especially noteworthy when those partaking are of the upper class but occur at all social strata.
Duelling (US English dueling) is defined as combat between two people with the possibility that at least one of the two die.* In the original laws of northern Europe it was the appeal of last resort in dispute processing. It is now illegal in all but a few countries around the world.
After the offense, whether real or imagined, the offended party would demand "satisfaction" from the offender,* signalling this demand with an inescapably insulting gesture, such as hitting the offender in the face with a glove, or throwing the glove before him, hence the phrase "throwing down the gauntlet". This originates from medieval times, when a knight was knighted. The knight-to-be would receive a ritual slap in the face, said to be the last one he ever had to accept without retaliating tenfold. Therefore anyone being slapped with a glove, was considered, like a knight, to accept the challenge, or be dishonoured. Each party would name a trusted representative (a second) who would, between them, determine a suitable "field of honour", the chief criterion being isolation from interruptions. Duels traditionally took place at dawn, for this very reason. It was also the duty of each party's second to check that the weapons were equal and that the duel was fair.
At the choice of the offended party, the duel could be:
Under the latter conditions, one or both parties could intentionally miss in order to fulfil the conditions of the duel, without loss of either life or honour. However, to do so, "to delope", could imply that your opponent was not worth shooting. This practice occurred despite being expressly banned by the Code Duello of 1777. Rule 13 stated: "No dumb shooting or firing in the air is admissible in any case... therefore children's play must be dishonourable on one side or the other, and is accordingly prohibited." Practices varied, however, and many pistol duels were to first blood or death. The offended party could stop the duel at any time if he deemed his honour satisfied.
For a pistol duel, the parties would be placed back to back with loaded weapons in hand and walk a set number of paces, turn to face the opponent, and shoot. Typically, the graver the insult, the fewer the paces agreed upon. Alternately, a pre-agreed length of ground would be measured out by the seconds and marked, often with swords stuck in the ground. At a given signal, often the dropping of a handkerchief, the principals could advance to the marker and fire at will. This latter system reduced the possibility of cheating, as neither principal had to trust the other not to turn too soon. Another system involved alternate shots being taken - the challenged firing first.
Many historical duels were prevented by the difficulty of arranging the "methodus pugnandi." In the instance of Dr. Richard Brocklesby, the number of paces could not be agreed upon; and in the affair between Mark Akenside and Ballow, one had determined never to fight in the morning, and the other that he would never fight in the afternoon. John Wilkes, who did not stand upon ceremony in these little affairs, when asked by Lord Talbot how many times they were to fire, replied, "just as often as your Lordship pleases; I have brought a bag of bullets and a flask of gunpowder."
Physical confrontations related to insults and social standing pre-date human society, but the formal concept of a duel, in Western society, developed out of medieval judicial duel and older pre-Christian practices such as the Viking Age Holmganga. In 1459 (MS Thott 290 2), Hans Talhoffer reports that even though duelling was prohibited in Franconia, there were still seven capital crimes that were still commonly accepted to be settled by a judicial duel: murder, treason, heresy, infidelity towards one's lord, blasphemy, forgery and rape. Most societies did not condemn duelling, and the victor of a duel was regarded not as a murderer but as a hero, his social status often increased. During the early Renaissance, duelling established the status of a respectable gentleman, and was an accepted manner to resolve disputes. Duelling in such societies was seen as an alternative to less regulated conflict.
The first published code duello, or "code of duelling", appeared in Renaissance Italy; however, it had many antecedents, ranging back to old Germanic law. The first formalised national code was France's, during the Renaissance. In 1777, Ireland developed a code duello, which was indeed the most influential in American duelling culture.
Among the most famous duels are the American Hamilton-Burr duel, in which notable Federalist Alexander Hamilton was fatally wounded, and the duel between Duke of Wellington and the 10th Earl of Winchilsea, wherein each participant intentionally missed the other.
The Russian poet Alexander Pushkin prophetically described a number of duels in his works, notably Onegin's duel with Lensky in Eugene Onegin. The poet was mortally wounded in a controversial duel with Georges d'Anthès, a French officer rumoured to be his wife's lover. d'Anthès, who was accused of cheating in this duel, married Pushkin's sister-in-law and went on to become French minister and senator. The whole affair was instigated by anonymous letters, apparently written by two homosexual princes in order to revenge d'Anthès for his homosexual affair with the Ambassador of Holland.
The last fatal duel in Canada saw Robert Lyon challenge John Wilson to a pistol duel after a quarrel over remarks made about a local schoolteacher whom Wilson ended up marrying after Lyon was killed in the duel.
In 1864, American writer Mark Twain - then editor of the New York Sunday Mercury - narrowly avoided fighting a duel with a rival newspaper editor, apparently through the quick thinking of his second, who exaggerated Twain's prowess with a pistol. Another famous, and possibly apocryphal, story had the 6 foot four inch Abraham Lincoln avoiding a duel with a renowned but diminutive gunfighter who had challenged him to a duel by taking the challenger parties prerogative and choosing the place and manner of the duel; Lincoln decided on a duel with broadswords in six feet of water. *
(See also: List of famous duels)
Duelling began to fall out of favour in America in the 18th century. Benjamin Franklin denounced the practice as uselessly violent, and George Washington encouraged his officers to refuse challenges during the American Revolutionary War because he believed that the death by duelling of officers would have threatened the success of the war effort.
Furthermore, duelling was often used as a façade for legalised murder. In 1806, Andrew Jackson—later to become a U.S. President—engaged in a duel but violated a technicality of his duel. Jackson and his opponent had agreed to a one-shot duel, but when the duel began and Jackson fired, his pistol jammed. His opponent took his shot and hit Jackson in the chest, only an inch from his heart. Jackson, while still bleeding, unjammed his pistol, fired, and hit his opponent (his turn was technically over when his pistol jammed).
By the end of the 19th century, legalised duelling was almost extinct in most of the world. Some American states have laws which establish procedures for legal duelling, but it is unlikely that they would be upheld in court.
Senator Zell Miller (D-GA), apparently offended by criticisms and questions from host Chris Matthews of Hardball with Chris Matthews, *famously yelled, "I wish we lived in the day when you could challenge a man to a duel!" The incident was parodied by various comedy television programs, including Late Night with Conan O'Brien, The Daily Show with Jon Stewart, and Saturday Night Live.
One example is a dueling-type scenario with 3 participants, each with different levels of skill as a marksman. Shooter A has a 95% rate of accuracy, shooter B has 75%, and C has 5%. The shooters take positions on an equilateral triangle; each chooses a target and (if alive) fires one shot. To be fair, it is agreed that the shooters will shoot in reverse order of their skill, I.E. first C, then B, then A.
The question is, if you are shooter C, what is the best strategy? At first glance, it might seem like shooting at A would be best, but really the best thing to do is to shoot in the air. That way, B will shoot at A, and if he misses, A will shoot at B. Either way, C will end up with the first shot of the survivor. C exchanges the first shot in a "truel" for the first shot in a proper duel.
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