The display resolution of a digital television or computer display can be an ambiguous term especially as displayed resolution is controlled by different factors in picture-tube (CRT) and flat panel or projection displays using fixed picture-element (pixel) arrays.
One use of the term "Display resolution" applies to fixed-pixel-array displays such as flat-panel plasmas (PDPs), LCDs, front and rear projectors using LCD, DLP or similar technologies and is simply the physical number of columns and rows of pixels creating the display (eg, 852x480; 1368x768 etc). A consequence of having a fixed grid display is that for multiformat video inputs all displays need a "scaling-engine" (a digital video processor that includes a memory array) to match the incoming picture format to the display.
Some manufacturers also use this term to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters- (eg. accepting a 1920x1080 input on a display with a native 1368x768 pixel array). In the case of television inputs, many manufacturers will take the input and zoom it out to "overscan" the display by as much as 5% so input resolution isn't necessarily display resolution.
The eye's perception of "display resolution" can be affected by a number of factors - see Image resolution and Optical resolution. One factor is the display screen's rectangular shape, which is expressed as the ratio of the physical picture width to the picture height.
This is known as the aspect ratio. A screen's physical aspect ratio and the individual pixels' aspect ratio may not necessarily be the same. An array of 1280x720 on a 16:9 progressive scanned display has square pixels.
An example of pixel shape affecting "resolution" or peceived sharpness: if you had 2 similar displays, both the same picture height and both having a 720x576 pixel array but one a 16:9 wide screen, the other a 4:3 screen and you displayed the same 720x576 4:3 picture on both, apart from the picture being stretched on the 16:9 display, the 4:3 screen will look the sharper.
While some CRT based displays may use digital video processing that involves image scaling using memory arrays ultimately "Display resolution" in CRT type displays are affected by different parameters such as spot size and focus, astigmatic effects in the display corners, the color phosphor pitch shadow mask or trinitron in color displays and the video bandwidth.
Applying mainly to CRT displays the way the lines or rows are displayed will also affect the perceived resolution in the vertical direction. This relates to the differences produced by interlace or progressive scanning and now by the use of memory to hold each pixel's displayed brightness values between picture refreshes.
Fixed pixel array displays such as LCDs, Plasmas, DLPs, LCoS, etc. need a "scaling" processor with frame memory, which depending on the processing system, effectively converts an incoming interlaced picture into progressive. A similar process occurs in a PC and its display with interlaced video (eg. from a TV tuner card). The downside is that interlace motion artifacts are almost impossible to remove resulting in horizontal "toothed" edges on moving objects.
Also in analog connected picture displays such as CRT TV sets, the horizontal scanlines are not divided into pixels, and therefore the horizontal resolution is related to the bandwidth of the luminance and chroma signals. For television, the analog bandwidth for luminance in standard definition should be flat to 5 MHz and in high definition, about 30 MHz.
The 640×480 resolution, introduced with the IBM PS/2 VGA and MCGA (multi-color) on-board graphics chips, was the standard resolution in the IBM PC compatibles from 1990 to around 1996, partly due to its 3 ratio. 800×600 was the standard resolution until around 2000. Since then, 1024×768 has been the standard resolution. Many web sites and multimedia products are designed for this resolution. Most of today's computer games released during the "128-bit video game era", such as SimCity 4, do not support 640×480 at all. Microsoft Windows XP is designed to run at 800×600 minimum (although it is possible to select 640×480 in the Advanced Settings window, and an application is able to switch to any other mode). GNU/Linux, FreeBSD, and most Unix variants use The X Window System and can run at any desired resolution as long as the display and video card support it. The Apple's Mac OS and Mac OS X operating systems are able to run with most available display resolutions, although 800×600 is a reasonable minimum.
| Computer Standard | Resolution | Display Aspect Ratio | Pixels |
|---|---|---|---|
| VIC-II multicolor, IBM PCjr 16-color | 160×200 | 4:5 | 32,000 |
| TMS9918, ZX Spectrum | 256×192 | 4:3 | 49,152 |
| CGA 4-color, Atari ST 16 color, VIC-II HiRes, Amiga OCS NTSC LowRes | 320×200 | 8:5 | 64,000 |
| QVGA | 320×240 | 4:3 | 76,800 |
| Amiga OCS PAL LowRes | 320×256 | 5:4 | 76,800 |
| Black & white Macintosh (9") | 512×342 | 3:2 | 175,104 |
| Macintosh LC (12")/Color Classic | 512×384 | 4:3 | 196,608 |
| Atari ST 4 color, CGA mono, Amiga OCS NTSC HiRes | 640×200 | 16:5 | 128,000 |
| Amiga OCS PAL HiRes | 640×256 | 5:2 | 163,840 |
| EGA | 640×350 | 64:35 (approx. 9:5) | 224,000 |
| Atari ST mono, Amiga OCS NTSC interlaced | 640×400 | 8:5 | 256,000 |
| VGA and MCGA | 640×480 | 4:3 | 307,200 |
| Amiga OCS PAL interlaced | 640×512 | 5:4 | 327,680 |
| HGC | 720×348 | 60:29 (approx. 2:1) | 250,560 |
| MDA | 720×350 | 72:35 (approx. 2:1) | 252,000 |
| Apple Lisa | 720×360 | 2:1 | 259,200 |
| WGA | 800×480 | 5:3 | 384,000 |
| SVGA | 800×600 | 4:3 | 480,000 |
| XGA | 1024×768 | 4:3 | 786,432 |
| NeXTcube | 1120×832 | 35:26 (approx. 4:3) | 931,840 |
| XGA+ | 1152×864 | 4:3 | 995,328 |
| SXGA | 1280×1024 | 5:4 | 1,310,720 |
| WXGA | 1366×768 | 16:9 | 1,049,088 |
| WSXGA or WXGA+ | 1440×900 | 16:10 | 1,296,000 |
| SXGA+ | 1400×1050 | 4:3 | 1,470,000 |
| WSXGA | 1600×1024 | 25:16 | 1,638,400 |
| WSXGA+ | 1680×1050 | 16:10 | 1,764,000 |
| UXGA | 1600×1200 | 4:3 | 1,920,000 |
| WUXGA | 1920×1200 | 16:10 | 2,304,000 |
| QXGA | 2048×1536 | 4:3 | 3,145,728 |
| WQXGA | 2560×1600 | 16:10 | 4,096,000 |
| QSXGA | 2560×2048 | 5:4 | 5,242,880 |
| WQSXGA | 3200×2048 | 25:16 | 6,553,600 |
| QUXGA | 3200×2400 | 4:3 | 7,680,000 |
| WQUXGA | 3840×2400 | 16:10 | 9,216,000 |
| HSXGA | 5120×4096 | 5:4 | 20,971,520 |
| WHSXGA | 6400×4096 | 25:16 | 26,214,400 |
| HUXGA | 6400×4800 | 4:3 | 30,720,000 |
| WHUXGA | 7680×4800 | 16:10 | 36,864,000 |
| Analogue TV Standard | Resolution | Display Aspect Ratio | Pixels |
|---|---|---|---|
| PAL (and SECAM) | ~350 X 576 lines | 4:3 | ~201600 |
| PalPlus | ~350 X 576 lines | 16:9 | ~201600 |
| Undecoded PalPlus | ~350 X 432 lines | 16:9 | ~151200 |
| NTSC | ~270 X 480 lines | 4:3 | ~129600 |
| Laserdisc | ~560×576(480 for NTSC) | 4:3 | ~322560 (268800 for NTSC) |
| VCR | ~240×576(480 for NTSC) | 4:3 | ~138240 (115200 for NTSC) |
| S-VHS | ~400×576(480 for NTSC) | 4:3 | ~230400 (192000 for NTSC) |
| Digital Standard | Resolution | Display Aspect Ratio | Pixels |
|---|---|---|---|
| Video CD | 352×288(240 for NTSC) | 4:3 (non-square pixels) | 101376 (84480 for NTSC) |
| China Video Disc | 352×576(480 for NTSC) | 4:3 (non-square pixels) | 202725 (168960 for NTSC) |
| SVCD | 480×576(480 for NTSC) | 4:3 (non-square pixels) | 276480 (230400 for NTSC) |
| EDTV 480p | 640×480, 704×480 or 852×480 | 4:3 or 16:9 | 307200, 337920, 408960 |
| DVD | 704×576(480 for NTSC) | 4:3 or 16:9 (non-square pixels) | 405504 (337920 for NTSC) |
| D-1 | 720×576(480 for NTSC) | 4:3 or 16:9 (non-square pixels) | 414720 (345600 for NTSC) |
| D-1 NTSC (square pixels) | 720×540 | 4:3 | 388800 |
| HDTV 720p | 1280×720 | 16:9 | 921600 |
| HDTV 1080p | 1920×1080 | 16:9 | 2073600 |
| HDTV 1080i | 1920×1080 | 16:9 | 2073600 |
| Digital Film Standard | Resolution | Display Aspect Ratio | Pixels |
|---|---|---|---|
| Academy 4K | 3656×2664 | 1.37:1 | 9739584 |
| Digital cinema 4K | 4096×1714 or 3996×2160 | 2.39:1 or 1.85:1 | 7020544, 8631360 |
| Academy 2K | 1828×1332 | 1.37:1 | 2434896 |
| Digital cinema 2K | 2048×858 or 1998×1080 | 2.39:1 or 1.85:1 | 1757184, 2157840 |
Rozlišení | Bildauflösung | Résolution d'écran | 해상도 | רזולוציה | 分解能 | Rozdzielczość ekranu | Bildupplösning | 显示分辨率
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