Creatures is an artificial life (alife) computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive. The program is regarded as an important breakthrough in the advancement of alife research.
The program was significant as it was one of the first commercial titles to code alife organisms from the genetic level upwards using a sophisticated biochemistry and neural network brains. This meant that the Norns and their DNA could develop and "evolve" in increasingly diverse ways, unpredicted by the makers. By breeding certain Norns with others, some traits could be passed on to following generations. Most interestingly, the Norns turned out to behave similarly to living creatures. This was seen as an important insight into how real world organisms may function and evolve. Earlier alife programs had worked by giving their organisms a limited set of commands and parameters, and seeing whether the way the subjects behaved was realistic.
The genetics in Creatures are somewhat different from human genetics: they are haploid and therefore any "evolution" is a result of random cross-over mutations. There is no concept of dominant gene and recessive gene. Nevertheless, the complexity of the simulated biochemistry meant that Norn behaviour was highly unpredictable.
Among the fans of Creatures were the Oxford zoologist Richard Dawkins and author Douglas Adams.
In 1998, the computer games division of Millennium was sold to Sony Entertainment while those working on alife and Creatures formed a new company called Cyberlife Technology. Along with continued work on the Creatures titles, the company did work for industry and the British Ministry of Defence, famously attempting to teach live organisms to fly virtual fighter jets.
In the late 1990s, Grand left Cyberlife to form Cyberlife Research and focus on the production of new alife technologies, including current work on a robotic life form he calls Lucy as well as writing books about his research. The remainder of the company was renamed Creature Labs, and focused on computer game development.
Sequels to Creatures, including Creatures 2, Creatures 3 and the small-children's games Creatures Adventures and Creatures Playground, were released by Creature Labs in subsequent years. The final major Creatures release, Docking Station, was made available for download from the company's web site in 2001.
Development was suspended on future Creatures games on March 20, 2003, when Creature Labs ceased operations, but development and trademark rights have since been purchased by a company named Gameware Development, Ltd. Gameware has revived the Creatures Developer Network, the shop, the forums, the Docking Station server, and have released many before-purchaseable tools and add-ons for free.
Gameware staff that previously worked on Creatures have now developed a convergent media game for the BBC called BAMZOOKi.
The Creatures games have recently been re-released in combination packs under the names Creatures: The Albian Years (C1, C2), Creatures Exodus (C3, DS) and Creatures Village (CA, CP). The Albian Years and Exodus include the separate games, whereas Village has merged Adventures and Playground into a single game.
Kutoka Interactive, a Canadian children's software company, has created releases of Creatures Exodus (Kutoka) and Creatures Village (Kutoka Kids) that are compatible with both Apple's Mac OS X and Windows XP. They were released on the 30th of September 2005, and can be purchased either directly from Kutoka or from other online stores.
There were six major Creatures releases from Creature Labs. In addition to the three principal games, the Docking Station add-on (generally referenced as a separate game) and two children's games were released.
Docking Station added the possibility of interaction between individual player worlds; Norns could 'travel' to other online worlds via a central server, players could chat to other online players, and it was possible to track Norns (and their offspring) which had been present in their worlds via the Docking Station website. While Docking Station was released late in the series' run, it changed gameplay (and the potential of the series) dramatically. It also expanded considerably on the game mythos, including the introduction of an 'anti-Shee', the Banshee, which has since been decanonised.
Encore Software released a "Creatures Trilogy" containing Creatures, Creatures 2, and Creatures 3, under their Encare line. They also released a "gold" version titled "Creatures Trilogy Gold Collection."
Linux Game Publishing released a Linux version, "Creatures Internet Edition for Linux," a few months later in December 2001.
The original "Creatures Internet Edition" was released again in 2002 by Focus Multimedia, without the physical manual, as "Creatures Gold," but the disc contents were identical (and so the installer and PDF manual both referred to it as "Creatures Internet Edition").
While the community is not as active as it once was, there are still several large fansites for the game, featuring add-on content as well as articles and other content, and a large Creatures Wiki hosted on Wikia.
Mac OS games | Creature Labs games | Creatures | Gameware Development games | God games | Linux games | Virtual pets | Windows games
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"Creatures".
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