A computer display (also known as a computer monitor, computer screen, or computer video display) is a device that can display signals generated by a computer as images on a screen. (From the Latin verb moneo: to warn, advise.) There are many types of monitors, but they generally conform to display standards. Once an essential component of computer terminals, computer displays have long since become standardised peripherals in their own right.
The other issue with computer monitors is that some LCD monitors may get "dead pixels" over time. This generally applies to older LCD monitors from the 1990's.
Things on both issues have changed over time and are improving in order to prevent these things from happening.
With exceptions of DLP, most display technologies (especially LCD) have an inherent misregistration of the colour planes, that is, the centres of the red, green, and blue dots do not line up perfectly. Subpixel rendering depends on this misalignment; technologies making use of this include the Apple II from 1976 *, and more recently Microsoft (ClearType, 1998) and XFree86 (X Rendering Extension).
Early CRT-based VDUs (Visual Display Units) such as the DEC VT05 without graphics capabilities gained the label "glass teletypes", because of the functional similarity to their electromechanical predecessors.
Monitors used with the MDA, Hercules, CGA, and EGA graphics adapters used in early IBM Personal Computers and clones were controlled via TTL logic. Such monitors can usually be identified by a male DB-9 connector used on the video cable. The primary disadvantage of TTL monitors was the extremely limited number of colors available due to the low number of digital bits used for video signaling.
TTL Monochrome monitors only made use of 5 out of the 9 pins. One pin was used as as ground, and two pins were used for horizontal/vertical synchronization. The electron gun was controlled by 2 seperate digital signals, a video bit, and an intensity bit to control the brightness of the drawn pixels. Only 4 unique shades were possible; black, dim, medium or bright.
CGA monitors used 4 digital signals to control the 3 electron guns used in color CRTs, in a signalling method known as RGBI, or "Red Green and Blue, plus Intensity". Each of the 3 RGB colors can be switched on or off independently. The intensity bit increases the brightness of all guns that are switched on, or if no colors are switched on the intensity bit will switch on all guns at a very low brightness to produce a dark grey. A CGA monitor is only capable of rendering 16 unique colors. The CGA monitor was not exclusively used by PC based hardware. The Commodore 128 could also utilize CGA monitors. Many CGA monitors were capable of displaying composite video via a seperate jack.
EGA monitors used 6 digital signals to control the 3 electron guns in a signalling method known as RrGgBb. Unlike CGA, each gun is allocated its own intensity bit. This allowed each of the 3 primary colors to have 4 different states (off, soft, medium, and bright) resulting in a total of 64 possible colors.
Although not supported in the original IBM specification, many vendors of clone graphics adapters have implemented backwards monitor compatibilty and autodetection. For example, EGA cards produced by Paradise could operate as a MDA, or CGA adapter if a monochrome or CGA monitor was used place of an EGA monitor. Many CGA cards were also capable of operating as MDA or Hercules card if a monochrome monitor was used.
Many monitors have analog signal relay, but some more recent models (mostly LCD screens) support digital input signals. It is a common misconception that all computer monitors are digital. For several years, televisions, composite monitors, and computer displays have been significantly different. However, as TVs have become more versatile, the distinction has blurred.
Some users use more than one monitor. The displays can operate in multiple modes. One of the most common spreads the entire desktop over all of the monitors, which thus act as one big desktop. The X Window System refers to this as "Xinerama".
A monitor may also clone another monitor. Terminology:
User interface | Computer graphics | Computing output devices
Monitor | Monitor (informàtica) | Monitor (obrazovka) | Skærm (monitor) | Bildschirm | Pantalla de ordenador | Pantaila (ordenagailua) | Näyttö | Moniteur d'ordinateur | Monitor | צג | Zaslon | ディスプレイ (コンピュータ) | Emónisi | Monitorius | Kieker (Reekner) | Beeldscherm | Monitor (ekran) | Monitor | Монитор (дисплей) | Monitor | Monitor | Монитор | Bildskärm | 显示器
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"Computer display".
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