article Related Topics:
Adventure_Racing :: Adventure :: Adventure,_The :: Adventures_of_Don_Juan :: Adventures_of_Felix,_The :: Adventures_in_Babysitting :: Adventures_of_Pluto_Nash,_The :: Adventures_of_Ford_Fairlane,_The :: Adventures_of_Tuber :: Adventurers
 

For other uses, see Adventure (disambiguation).

An Adventure is an experience hazardous in nature compromised of a series of unexpected events. Adventures can include daring feats, remarkable occurrences, stirring encounters, major life undertakings or business ventures.

Adventurous experiences create psychological and physiological arousal which can be interpreted as negative (e.g., fear) or positive (e.g., flow) (see Yerkes-Dodson law). For some people, adventure becomes a major pursuit in and of itself. see Extreme Sports.

Applications of Adventure

Adventure is a term used in many contexts and situations. For example, it is a key component of narrative, story-telling, drama and role-playing and the concept is used to structure and interpret books, films, music and computer games. Adventure is also used within education, sport, tourism and others forms of entertainment. Examples of these adventure genres and applications include:

See also

Abenteuer | Aventura | Aventure | Äventyrsspel

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Adventure".

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