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The Vengeance engine is a video game engine based on Unreal Engine 2/2.5. It was created by Irrational Games to make Vengeance

The Vengeance engine


also known as: Vengeance engine
  • integrating into the Havok physics 2 engine
  • some newer DirectX® 9 rendering capabilities(support on shader model 2.0)
  • adding new next generation graphics technologies(normal mapping with per pixel lighting, normal mapped(and bump mapped) animating models and objects and scenery and bump lighting mapping, HDR likely post processing full screen glow effect, pixel shaded water)
  • improved terrain texturing and lightmapping
  • highly optized terrain detail mesh renderer(lots of grass etc)
  • Mojo(new cutscene toolset) for Unreal Engine
  • enhancing and new features adding the UnrealEd

Games using Vengeance engine

Enhanced version of Vengeance engine


also known as: BioShock engine or Vengeance engine 2

Games using Vengeance engine 2

Next version of the Vengeance engine


also known as: Vengeance engine 3

Games using Vengeance engine 3

  • Irrational Games Australian Studios's next generation project

External links


Sources


Game engines

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Vengeance engine".

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