VME (Virtual Machine Environment) is a mainframe operating system developed by the UK company International Computers Ltd (ICL). Originally developed in the 1970s (as VME/B, later VME 2900) to drive ICL's (then) new 2900 Series mainframes, the operating system is now known as OpenVME, and runs on ICL Series 39 and Trimetra mainframe computers.
ICL itself has been absorbed into the Fujitsu group.
Most of the design and development took place at ICL's facilities in Kidsgrove, Staffordshire and Manchester, UK. The chief architect was Brian Warboys.
As a creation of the mid-1970s, with no constraints to be compatible with earlier operating systems, VME is in many ways more modern in its architecture than today's Unix derivatives (Unix was designed in the 1960s) or Windows (which started as an operating system for single-user computers, and still betrays those origins).
After the cancellation of ICL's alternative operating system, VME/K, in the early 1980s, VME/B was renamed as VME 2900. VME 2900 was presented to the customer base as a merger of VME/B and VME/K, but in reality the code was all VME/B, with a few selected features from VME/K grafted on. The "2900" suffix was dropped when ICL launched Series 39 as the successor to the original 2900 series; and the "Open" prefix was later added when VME became capable of hosting applications written originally for Unix.
The most recent incarnations of VME run as a hosted subsystem within Windows on Intel-based hardware.
Orthogonally to the access levels, the operating system makes resources available to applications in the form of a Virtual Machine. A Virtual Machine can run multiple processes. In practice, a VME Virtual Machine is closer to the concept of a process on other operating systems, while a VME process is more like a thread. The allocation of resources to a virtual machine uses a stack model: when the stack is popped, all resources allocated at that stack level are released. Calls from an application to the operating system are therefore made by a call that retains the same process stack, but with a change in protection level; the resulting efficiency of system calls is one of the features that makes the architecture competitive.
Communication between Virtual Machines is achieved by means of Events (named communication channels) and shared memory areas.
Files and other persistent objects are recorded in a repository called the Catalogue. Unlike other operating systems, the file naming hierarchy is independent of the location of a file on a particular tape or disk volume. In days where there was more need for offline storage, this made it easy to keep track of files regardless of their location, and to move files between locations without renaming them. As well as files, the Catalogue keeps track of users and user groups, volumes, devices, network connections, and many other resources. Metadata for files can be held in an object called a File Description.
Interrupts are handled by creating a new stack frame on the stack for the relevant process, handling the interrupt using this new environment, and then popping the stack to return to the interrupted process.
From its earliest days, VME was developed with the aid of a software engineering repository known as CADES, built for the purpose using an underlying IDMS database. CADES is not merely a version control system for code modules: it manages all aspects of the software lifecycle from requirements capture through to field maintenance.
The toolset on VME is unusually homogeneous, with most customers using the same core set of languages and tools. As a result, the tools are also very well integrated. Third-party tools have made relatively little impression.
For many years the large majority of VME users wrote applications in COBOL, usually making use of the IDMS database and the TPMS transaction processing monitor. Other programming languages included FORTRAN, Pascal, ALGOL 68 and CORAL66, but these served minority interests. Later, in the mid 1980s, a C compiler became available, largely to enable porting of software such as relational database systems. The compilers developed within ICL share a common architecture, and in some cases share components such as code-generators.
The QuickBuild 4GL is packaged in two forms:
Both are high-level declarative languages, using Jackson Structured Programming as their design paradigm. ApplicationMaster is unusual in its approach to application design in that it focuses on the user session as if it were running in a single conversational process, completely hiding the complexity of maintaining state across user interactions. Because the 4GL and other tools such as the screen designer work only with the DDS dictionary, which also holds the database schemas, there is considerable reuse of metadata that is rarely achieved with other 4GLs.