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The thief is a character class in many role-playing games, including Dungeons & Dragons, Final Fantasy, and many MMORPGs. Thieves are usually stealthy and dextrous characters able to disarm traps, pick locks, and perform backstabs from hiding. Thieves are usually capable of melee or ranged combat, and tend to be focused on dodging attacks rather than withstanding damage. Thieves usually have a stealth ability, allowing them to disappear from sight, often this is combined with attacking an unaware opponent to inflict high damage. Thieves are usually restricted to the lighter armors, leather and the like. While thieves usually can not practice magic, they might use scrolls or magic items in some games.

A thief's real talent shines in performing duties of subterfuge: Picking chests, disarming traps, and assassinating key targets.

Dungeons & Dragons


Although the thief as an archetype in role-playing games achieved popularity through Dungeons & Dragons, in the game's Third Edition the class was renamed as "Rogue", to broaden the class to any highly skilled character. Today, spies, scouts, and detectives, as well as thieves and just about any other character who relies on stealth and/or a broad range of skills, falls under the Rogue class.

Fire Emblem


In the Fire Emblem games, the Thief is one of two classes that can use lockpicks. Their weapon is usually the sword, but in Path of Radiance, they use knives. In addition to opening doors and chests, they may also steal items from enemy units. However, weapons, magic, and staves cannot be stolen. Thieves may upgrade to thief fighters, assassins or rogues, or not upgrade at all.

Other Games


Games which feature the thief class:

See also


Character classes | Final Fantasy character classes | Fictional thieves

Dieb (Charakterklasse)

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Thief (character class)".

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