The Eidolon was one of two games in Lucasfilm Games' second wave (December, 1985). The other was Koronis Rift. Both took advantage of the fractal technology developed for Rescue on Fractalus!, further enhancing it. In The Eidolon, Rescue's fractal mountains were turned upside down and became the inside of a cave. Charlie Kellner was the project leader, designer, and lead programmer for this game.
The game was supplied on a flippy disk. One side had the Atari version, the other side had the Commodore 64 version. Due to the memory requirements (64kB), the Atari version would only run on a XL/XE with 64kB or more memory.
Energy orbs of different colors can be found in the cave and can be shot to be absorbed.
Enemies hold diamonds that block the passage to the Dragon that guards the exit of each cave.
The final battles with the dragons tend to be fast paced action, in which the dragon spits energy orbs of different colors at the Eidolon, that can be caught being fired with the correct energy color.
1985 computer and video games | Atari 8-bit family games | Commodore 64 games | Epyx games | Fantasy computer and video games | LucasArts games | ZX Spectrum games | The Eidolon
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"The Eidolon".
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