The Blair Witch Project is a low budget American horror film released in 1999. It tells the story of three young student filmmakers who get lost in the woods while filming a documentary about the eponymous local legend. After being terrorized by an unseen presence for several days, they mysteriously disappear, one by one. Neither the students nor their bodies are ever found, although their video and sound equipment (along with most of the footage they shot) is eventually recovered. Though the film is entirely fictional, the narrative is presented as a documentary pieced together from that footage.
Just before the general release of the film, The Sci-Fi Channel aired a mockumentary, Curse of the Blair Witch, that claimed to investigate the legend surrounding the movie. The program contains interviews with friends and relatives of the missing students, paranormal experts, and local historians (all fabricated, of course).
While attending the Cannes Film Festival, the producers put up missing posters featuring the three stars of the film (whose real names are used in the movie, further reinforcing the charade). They were removed the next day following the actual kidnapping of a television executive (who was later recovered and returned home safely).
During filming, the actors were given only vague direction, usually in the form of notes that the trio would stumble upon as they wandered through the woods (Heather discovers the map is missing, Josh and Heather get into an argument, etc). As a result, a large portion of the film's dialogue and action were essentially improvised, further contributing to the tone of realism. The townspeople interviewed near the beginning of the film were mostly real townspeople, not actors. The directors used GPS technology to move the actors from location to location, so that interaction between actors and crew would be kept to a minimum.
The filmmakers also crafted a complex, detailed backstory involving the history of the town and the 'Blair Witch' legend that was largely only hinted at in the finished film, unfolding mostly via the film's website, tie-in books, comic books, computer games, and of course, the Sci-Fi Channel mockumentary.
The estimated production cost of the film was about $25,000. The movie grossed over $248 million worldwide, making it the most profitable motion picture of all time ($7000 earned for every $1 spent) in terms of the ratio of production costs to box office proceeds. (Some believe that Deep Throat, which cost about the same to make, grossed $600 million.)
The concept of incorporating the camera and crew into the film's plot is not entirely new. Other films to utilize this technique include the Danish Dogme95 movies, and most notably, the Belgian pseudodocumentary Man Bites Dog.
In addition, The Blair Witch Project bears many similarities to the film The Last Broadcast (1998), written and directed by Stefan Avalos and Lance Weiler. Both are faux-documentaries dealing with characters who set off into the wilderness in search of legendary figures (in this case, the mythical Jersey Devil in the Pine Barrens of New Jersey) and vanish; however, the endings are quite different. It is unclear whether The Blair Witch Project was inspired by The Last Broadcast, or if they were conceived separately in isolation. Cult film buffs also claim a further inspiration for the film is a notorious exploitation picture entitled Cannibal Holocaust, filmed in 1979. This fictional documentary tells the story of a filmmaking crew that journeys to the jungles of South America in search of a tribe of cannibal natives, only to end up being devoured by the cannibals themselves.
A sequel, Blair Witch 2, was released in the fall of 2000 but did very poorly at the box office.
A third installment was announced that same year, but never materialized. *.
Film students Heather Donahue, Michael Williams and Joshua Leonard go missing in October 1994 while making a documentary about the Blair Witch, a legendary creature believed to haunt the woods near Burkittsville, Maryland. A year later, though their bodies are never found, the footage the students shot has been recovered, and the film in its entirety is composed of fragments of that footage.
Shot in a mixture of color and black and white, with shaky handheld camera movements and only natural lighting, the footage includes material that was intended to be used in the documentary, but the bulk of the film shows the experience of the three students as they wander through the woods.
Soon after setting out, they become hopelessly lost; their situation worsens when Michael, in frustration, throws their only map of the area into the river without telling the others. Over a period of several days, a number of terrifying, unnerving, and possibly supernatural events occur. In one scene, the crew hikes for more than half of the day only to end up in the same spot where they had started (some speculate that the Blair Witch had set up a sort of space-time trap).
It is implied that all three students die, and there is some internal evidence within the film as to how and why, but much of the plot is open to the viewer's interpretation, including the finale; few concrete indications are given as to the eventual fate of the three filmmakers.
The first game, Rustin Parr, takes place in the 1940s when a hermit named Rustin Parr who lived near the town gave himself up to police and admitted to the murders of a number of local children, claiming to have been possessed by the Blair Witch. The player takes on the role of a paranormal investigator sent to look into the bizarre circumstances surrounding the alleged child-killer and rumours of the involvement of demonic The second game, Coffin Rock, takes place further back in history, during the American Civil War; the player takes control of a soldier who has lost his memory and encounters strange visions after waking up in the forest near the town of Blair.
The third game, The Elly Kedward Tale, is set further back in time, in 1785. The player takes on the role of Jonathan Pyre, a witch-hunter who travels to Blair after hearing rumors of the disturbing activity that has recently taken place after the alleged Blair Witch has been banished to the forest.
The trilogy was not particularly well received by critics. The exception was the first game, Rustin Parr, which was criticized for being very linear but praised for its relentlessly creepy atmosphere, including audio that was faithful to the movie, such as the sound of cracking twigs and giggling children heard in the distance as the player-character treads through the forest.
It is interesting to note the anachronism that some of the songs featured on the soundtrack (besides the last track, which is the 'song' featuring the famous creepy, industrial-sounding noise heard in the trailers and during the credits) were released after 1994, supposedly after the events of the movie have taken place.
1999 films | Camcorder films | Cult films | Fictional documentaries | Horror films | Independent films | Worst Picture Razzie Nominee | Films shot in Maryland | Films based on urban legends
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