The Beast is the antagonist in Barking Dog Studios' Homeworld expansion set, Cataclysm, specifically an intelligent virus-like entity that creates grotesque living ships fashioned from hybridized organic and inorganic material.
Kiith Somtaaw was directly responsible for their appearance. They located a strange artifact near Hiigara and unknowing of the danger, had it opened for analysis. The long-dormant Beast cells onboard began infecting the vessel from the hangar bay of the Kuun-Lan, where the artifact was being studied, forcing the ship's entire lower section to be ejected. As time went on, the Beast managed to grow an entire mothership around their half of the Kuun-Lan.
The Beast's ravenous hunger for living matter terrified even the Bentusi, who named it "The Devourer". At one point, things were so bleak that the threat became galactic in scope with seemingly no way and no hope of stopping it.
The Beast is named after the brutal manner in which it seizes control of ships.
The Beast are similar to the Borg, a race from Star Trek, due to their ability to assimilate ships, but with the exception to organic matter and not electronic systems.
Their sacrifice was however undermined by their own skill at ship design. The intentional crippling of the ship caused an emergency rescue beacon to automatically launch. That beacon bore a small amount of the Beast, and is the one Kiith Somtaaw found. For the period of its isolation, it has described itself as listening in "to the electromagnetic chatter of your tiny self-worlds", presumably learning a lot during this time.
When finally found by a modern civilization (the Imperial Taiidani), the only observable damage is relatively superficial. The craft's dramatic equipment is not revealed until the end of the game, primarily an incredible subluminal propulsion drive and weapon/maintenance rig. The drive works by enveloping the craft in a low-power hyperspace field, granting it unmatched celerity and impossible maneuverability; starting, stopping and turning without any concern for inertia.
Its second noteworthy installation is a phased matter diassembler in the ship's bow which deconstructs matter and is used mainly as a weapon, breaking down enemy ships to provide material for self-repairs. However while in progress, both the Naggarok and target are immobilized. The Naggarok may only move again once the target is fully "consumed".
The ship's drive is vulnerable to being temporarily disabled from an electromagnetic pulse, with recovery taking only a few seconds. It is during these moments of weakness, along with its aforementioned "feeding" immobility, that would allow the Somtaaw fleet to rain enough firepower on it to destroy it once and for all.
The ship's name is most likely derived from the word Ragnarok, given its phonetic similarity, as well of choice of letters in the name.
Its method of addressing people and things is composed of short deliberate sentences, with composite words separated. As such, the Beast would render "The missile carries a polymer warhead containing a dense payload of the Beast that discharges upon impact" as "Self carried in polymer war head medium. War head medium keeps self safe from explosion. Medium sticks to enemy parts when missile hits". It should be noted at this point that the Beast appends suffixes to all ships. Single Beast vessels as "-Self", groups as "-Selves", single unsubverted ships as "-Part" and groups as "-Parts". For example, "Command self is pained! Command self must flee from parts!".
The largest collection of Beast entities, the Naggarok vessel, is capable of speaking perfectly , but still with the aforementioned alternating vocal profile.
Infected ships are easily-identified; hulls bear large patches of organic matter and lighting systems take on an "evil" red glow. Additionally, they can regenerate damage and become slightly slower but tougher.
It itself bears a corvette-class fusion rocket drive, with flight performance almost comparable with a fighter-class ship. The guidance system can track targets immaculately, with new orders acceptable from a commanding Beast vessel. The entire package weighs in at 490 tons.
Armoring is weak and individual missiles are easily-destroyed, but usual Beast tactics are to attack from multiple vectors and in massed groups, vastly diminishing the chances of interception. The fact that they can be cheaply and rapidly produced in large numbers does not help the situation.
Workers with the Infection Vaccine upgrade can safely engage a Beast vessel for salvaging by forcible contact sterilization, allowing otherwise-abandoned ships to be retaken, refurnished, and returned to active duty or scrapped. The technology for this came from the aforementioned Taiidani research, and is unavailable in Cataclysm's single-player campaign.
The Naar Directive is named after the Somtaaw destroyer Naar-Tel, where it was first used at the battle of Coruc Farr. Rather than lose the ship to the Beast, lost areas were instead immolated with drive plasma and purged into space, mercifully and instantly killing endangered crew and saving the ship at the expense of a few decks. It has since become the de facto response for large allied vessels under Beast infection.
Subsequent improvements to Beast handling technology resulted in all traces of the threat being completely destroyed over time in the years succeeding the events of Cataclysm.
This article is licensed under the GNU Free Documentation License.
It uses material from the
"The Beast (Homeworld)".
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