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Star Wars: Rogue Squadron is a Star Wars video game by Factor 5 and LucasArts, first released for the Nintendo 64 video game console and the PC on December 7, 1998. It was one of the first Nintendo 64 games to support the console's Expansion Pak, which allowed higher-quality graphics to be displayed while playing. Two follow-up sequels were made for the Nintendo Gamecube: Rogue Leader and Rebel Strike.

The story occurs between A New Hope and The Empire Strikes Back (with the exception of the final level and secret levels) and shows the missions set during the formation of Rogue Squadron.

Several unlockable vehicles appear in Star Wars: Rogue Squadron. By inputting certain text-based cheat codes, the player could unlock the Millennium Falcon, a TIE interceptor, an AT-ST, a 1969 Buick Electra, and a Naboo N-1 Starfighter. When The Phantom Menace was released, Naboo Starfighters were unveiled to the public for the first time. LucasArts, anticipating the movie's release in 1999, programmed in the unlockable extra and released the code in conjunction with the movie. During the five months between the game's release and that of Episode I, fans of the game discovered many of the secret vehicles, but the Naboo Starfighter remained unknown due to its unusual method of unlocking. The former two vehicles became playable when a clever or witty password was entered and R2-D2's beeps affirmed it, but the Naboo Starfighter required two consecutive codes, and R2-D2's sounds did not play after the first code.

In 1999, Star Wars: Rogue Squadron won the Origins Award for Best Action Computer Game of 1998.

Levels


Bonus levels include:

  • A race through Beggar's Canyon: This must have taken place prior to A New Hope as one of the competitors, Zev, is killed in the Battle of Hoth. Even if Zev wasn't killed, Luke never returned to Tatooine between episodes IV and V. This level is unlocked if you win a Bronze medal or better in all missions.
  • A Death Star Run: It is unknown when this level would take place as it appears to be a Death Star made up for this game as there is a surface tunnel with wide twists and turns and a exhaust port that runs perpendicular, rather than parallel to the tunnel. This level is unlocked if you win a Silver medal or better in all missions.
  • A Hoth battle: This may or may not be the one shown in The Empire Strikes Back. This level is unlocked if you win a Gold medal or better in all missions.
  • Controlling the AT-ST: A level which consists of several different enemies and structures including Mos Eisley buildings and Imperial bunkers. You can pilot the AT-ST, but no crosshair is available. There are no objectives so you can basically just destroy everything or quit. This level can only be unlocked by entering the cheat code 'CHICKEN'.

Ships


* Secret ship: may require code to unlock

Notable story conflicts


Battle of Thyferra

The Battle of Thyferra occurred before the Battle of Hoth and after the Massacre on Talay, and served as one of the final missions in the game.

After using an Imperial base on Sullust as a diversion for Rogue Squadron, Moff Kohl Seerdon secretly invaded the Bacta facility on Thyferra to stop Bacta from reaching the Rebel Alliance. Rogue Squadron found out and quickly took action. A fierce battle took place, and soon all Imperial air forces were wiped out.

Moff Seerdon, in his custom Imperial landing craft, engaged Luke Skywalker in a ferocious air duel. His shuttle was destroyed by Skywalker and so this resulted in a Rebel victory.

Enemy Ships, Craft, Etc.


  • TIE fighter*: The most commonly seen Imperial ship (in the movies) is only seen in three levels, plus the Death Star Trench Run bonus level. They only have twin cannons for weapons and fire in two shot bursts at a time. Mostly seen in packs of 3.

  • TIE interceptor*: A more faster advanced version of the TIE Fighter, it has four laser cannons instead of two. This ship is the most commonly seen in the game. They're very manevuerable, and their shots can easily take down an A-Wing or V-Wing.

  • TIE bomber*: These are the workhorses for the Imperial fleet. Armed with twin laser cannons and proton bombs. They are most likely seen in levels where you have to protect Rebel convoys or protect a city since they will most likely come and bomb them.

  • TIE-D: These are droid TIE fighters, these accompany the World Devastators

  • Probe Droid: Small gnats that scout out areas. They aren't really a danger unless you're flying an A-Wing or V-Wing. They are armed with small defense blasters and the only time you need to worry about them is the first level when they're attacking the homesteads.

  • Blaster Turret: Most commonly seen protecting Imperial installations, they fire twin lasers at a time, which are easy to avoid. They take quite a bit of blaster fire before being destroyed.

  • Missile Turret: The most dangerous thing that exists can cause great harm to ships, no matter which one you're flying. One missile can take down an A-Wing if you allow it.

  • AT-AT

  • AT-ST

  • AT-PT

  • Stormtroopers

  • Speeder Bikes

  • Shuttle Craft

  • Troop Transport

  • Hover Prison Train

Sequels


Screenshots


External links


1998 computer and video games | Nintendo 64 games | Windows games | Star Wars computer and video games | Origins Award winners

Star Wars: Rogue Squadron | Rogue Squadron | Star Wars: Rogue Squadron

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Star Wars: Rogue Squadron".

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