Spy Hunter is a 1983 arcade game developed and released by Bally Midway. Initially incredibly successful, it remained popular for many years and is still popular with collectors today. The game's novel gameplay and addictive Peter Gunn theme music are largely responsible for its success. It has also been ported to various home computers and video game systems.
Spy Hunter was produced in a sit-down version and as a standard upright. The upright version is much more numerous. The game's controls consist of a steering wheel with several special-purpose buttons, a two-position stick shift ("low" and "high" gears) and a pedal used for acceleration. This game is single player.
The view is aerial, much like a helicopter vantage point. The screen scrolls vertically underneath the player's car. An arrangement of the Peter Gunn theme music plays throughout.
The game begins with the player driving a vehicle, the G-6155 Interceptor (fictitious, but modelled on a 1983 Z28; its name derives from the date of birth of game designer George Gomez). Since the view is top-down, it may be more appropriate to say "controlling" the car via remote control since the view is not from the driver's seat. Soon, the player starts to encounter enemy vehicles which try to force the player's car off the road and crash. Each enemy vehicle has its own special feature, such as tire slashers or bulletproof armor.
Points are scored distance travelled (a counter increments the score while the player is driving) and destroying enemy vehicles. There is a lead-in time where the player has an initial endless supply of cars. After the lead-in time expires, the player must earn extra cars with high scores. The first extra car is earned at a default value of 30,000 points, but this value can vary depending on settings; up to 3 additional cars are awarded at similar increments.
The player must be careful to avoid harming innocent civilian vehicles. There are three types of such vehicles — two automobiles (one pink in color, the other light blue) and a motorcycle. Destroying these vehicles causes the score meter to halt for a few seconds (in effect subtracting points from the player's score) and will result in the weapons van (see below) arriving only once instead of twice in that sequence (it is also possible to inadvertently destroy the weapons van itself; doing so produces the same consequences as destroying a civilian vehicle). A very hard, direct crash with a civilian vehicle can result in the player losing a car.
Initially, the only weapons the player's car has available are two front-mounted machine guns with an endless supply of ammunition. Early on, these guns and the player's driving skill (the player can attempt to force or ram enemy cars off the road) are his only means of defense from the "bad guy" hordes. Eventually, however, the player encounters an ally, the Weapons Van. The player drives past the weapons van — which is bright red in color — parked on the side of the road. The van accelerates past the player's car and and drops a ramp. The player can then drive up the ramp and enter the back of the van. The van then pulls to the side of the road and the spy car is equipped with a new weapon. A symbol atop the weapons van indicates which type of special weapon it carries. The weapons van appears twice in each sequence, or "territory" (forks in the road, where the player must bear either to the right or to the left, marking the boundary between one territory and the next). The player is not compelled to use the weapon supplied by the van; if uninterested, the player can simply ignore the van and drive past it. Sometimes the same type of weapon is offered in both of the weapons van's appearances in a given territory, and at other times the weapon types will be different.
There are three special weapons in all and they can all be equipped simultaneously (though this is rare). The special weapons consist of an oil slick, a smoke screen and missiles. Each special weapon has a limited number of uses, for example, the smoke screen can be used four times. The special weapons are activated via dedicated buttons on the steering wheel. Once weapons are depleted, the car can be refitted with a new supply from the weapons van (the ammunition can be refilled in this manner before it is totally depleted, and entering the weapons van and receiving the same type of weapon twice in the same territory results in the supply of ammunition being doubled). If the car is destroyed, either by being forced off the road or shot, all weapons other than the machine guns are lost when the car returns to the road.
There are four enemy vehicles in all, each dark blue in color and possessing its own special characteristic:
It is possible for the player to convert his car into a boat by voluntarily driving through a special boathouse located infrequently alongside the road; or at certain intervals the player will be compelled to enter the water, with the words "Bridge Out" appearing on the screen a few seconds before such forced entry. The boat driving sequence is very similar to the normal driving sequence, but provides a break from the regular action. In the water, the three enemies besides the helicopter are replaced by two others: The Barrel Dumper, which travels ahead of the boat and lays depth charges in the water which must be evaded, and Doctor Torpedo, which shoots projectiles at the boat from behind (using the oil slick on either of these characters results in their destruction by burning). At the end of this sequence, the player drives through another boathouse and his vehicle is instantly changed back into a car.
Also, at irregular intervals the words "Icy Road Ahead" will appear on the screen; a few seconds later the scene changes to a "Winter Wonderland," and driving becomes more treacherous; however, some of the weapons — particularly the oil slick — will become more effective in destroying the enemy vehicles.
Spy Hunter itself is regarded as one of the "Top 100 Videogames" of all time by the Killer List of Videogames (KLOV).
This game inspired an enhanced remake for the PlayStation 2, Xbox and GameCube, Game Boy Advance and Microsoft Windows. The 2001/2002 version of Spy Hunter was developed by Midway Games.
In late 2003, Universal Studios began making a movie of Spy Hunter, an action movie featuring CGI animation, direction by John Woo and starring The Rock.
In 2001, Midway resurrected the game, this time using full 3D graphics. Midway published this consumer version for most major systems: Windows, PlayStation 2, Xbox, Game Boy Advance, and GameCube.
Midway released another version of the game in 2003, specifically for the Windows 2000, Windows XP, and Mac OS X operating systems.
In addition to these consoles, Spy Hunter was included in Midway Arcade Treasures; a compilation of arcade games available for the GameCube, PlayStation 2 and Xbox consoles, released in 2003.
Shortly after Excel 2000's release, Microsoft officially banned Easter eggs from its software.
1983 arcade games | 1983 computer and video games | Arcade games | Atari 2600 games | Atari 8-bit family games | ColecoVision games | Commodore 64 games | Apple II games | Computer and video game franchises | DOS games | Mac OS games | Midway Games | NES games | ZX Spectrum games | Vehicular combat games | Mobile phone games
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