The Space Marines are one of the major forces available in the table-top wargame Warhammer 40,000. Also known as the Adeptus Astartes and originally as the Angels of Death, they are elite soldiers, enhanced further by a combination of powered armour, extensive training, intensive gene therapy, surgical modifications and hypnotic indoctrination.
The Space Marines are heavily inspired by earlier works of science fiction, especially the Mobile Infantry from the novel Starship Troopers, and the Sardaukar from the novel Dune - And seem to have inspired later supersoldiers; notably the Spartans from Halo and the Marines from StarCraft.
During the events of the 31st millennium, known as the Horus Heresy, fully half of the Legions were corrupted by the forces of Chaos, and rebelled against the Imperium. The traitors were eventually defeated in a great battle on Terra, but it was decided to divide the Legions still loyal to the Emperor into smaller groups of a thousand Marines. These Chapters were created so that control of so many powerful soldiers was not held by a few men.
Each Chapter is made up of ten Companies, containing one hundred Space Marines each. Individual Chapters have their own identity, heritage, fighting style and practice of beliefs. Most of the Chapters follow the tome known as the Codex Astartes, a treatise on the operations and procedures that should be followed by Space Marines, compiled during the Second Founding by the Ultramarines Primarch, Roboute Guilliman. It has variously been claimed that the Codex Astartes was composed by Roboute Guilliman, Leman Russ and Rogal Dorn. The contents have varied too: while modern Space Marine imagery makes almost no use of camouflage, this was originally held to be advised by the Codex Astartes (although ignored by many Chapters) and many contemporary Space Marines of the game's early years wore camouflaged armour.
| Name | Primarch | Primarch's World | Current Base of Operation | Comments |
|---|---|---|---|---|
| UltramarinesIn Rogue Trader the Ultra-Marines are not a true First Founding chapter, and are explicitly stated as having had their chapter designation altered to that of a First Founding chapter following the Heresy. It therefore follows that Roboute Guilliman either did not exist or was originally the Primarch of a different chapter. The Ultra-Marines are a fairly unorthodox chapter, having an Astropath for a Lieutenant Commander and were gifted with a barren dust world after having been initially based in a space fleet. It is possible that this deception is still canon in later editions of the game as the presented history of the Chapter would have been altered from that point. In this case the most logical assumption is that the Ultramarines' current world was the one gifted to them. | Roboute Guilliman | Macragge | Macragge (Fortress of Hera) | Famous for their costly victory against Hive Fleet Behemoth in the First Tyrannic War, which devastated the Chapter's veteran 1st company. The Ultramarines are rigid adherents to the Codex Astartes, and are the canonical space marine chapter from whose genetic material most new foundings are drawn. |
| Blood Angels | Sanguinius | Baal Secundus | Baal Prime, Secundus | The Blood Angels and their successor Chapters suffer from various gene-seed flaws, resulting in what is known as the Black Rage. The Blood Angels Legion participated in the epic defense of the Emperor's Palace during the Horus Heresy, and excel at close combat and assault tactics. |
| Dark Angels | Lion El'Jonson | Caliban (Destroyed) | The Rock (asteroid base) | The first Legion to be created by the Emperor. The Dark Angels and their successors refer to themselves as the Unforgiven. Highly secretive, they hunt the "Fallen" Angels who sided with Chaos during the Horus Heresy. |
| Space Wolves | Leman Russ | Fenris | Fenris (The Fang) | The Space Wolves are fierce in the extreme. Though their loyalty is unquestioned, they are infamous for their fierce anti-authority attitudes. |
| Imperial Fists | Rogal Dorn | Holy Terra | Fortress Monastery "Phalanx" | The Imperial Fists are charged with defending Terra itself. Instrumental in the final defense of the home planet during the Heresy. The Imperial Fists are experts at siege warfare, equal to the Iron Warriors traitor legion in this aspect. |
| White Scars | Jaghatai Khan | Chogoris | Chogoris(Quan Zhou) | The White Scars have a Mongolian-inspired culture and fast-attack doctrines. The Chapter makes extensive use of bikes |
| Iron Hands | Ferrus Manus | Medusa | Medusa | All new Iron hands recruits have the left hand removed and replaced with a cybernetic model. The Chapter's warriors display a high incidence of cybernetic modifications to their bodies. |
| Salamanders | Vulkan | Nocturne | Prometheus (moon of Nocturne) | Technically-adept warriors with a preference for short-ranged combat, the Salamanders employ heat-based weaponry and energized hammers (Thunder Hammers). |
| Raven Guard | Corax | Deliverance (originally named Lycaeus) | Deliverance (Ravenspire Tower) | The Raven Guard specialise in hit-and-run assaults using jump packs and extensive use of scout marines. |
| Name | Primarch | Primarch's World | Current Base of Operations | Comments |
|---|---|---|---|---|
| Luna Wolves | Horus | Cthonia | Eye of Terror | The Luna Wolves were renamed to Sons of Horus by the Emperor in honor of Warmaster Horus before the Horus Heresy erupted. After Horus’ death they became the Black Legion, after Abaddon the Despoiler expunged Horus' name for his failure to defeat the Imperium of Mankind. Of all the legions, the Black Legion are the most dedicated to overthrowing the Imperium. |
| Night Lords | Konrad Curze/Night Haunter | Nostramo | Eye of Terror | The Night Lords specialise in raids and terror tactics, taking special interest in psychological warfare. |
| Word Bearers | Lorgar | Colchis | Eye of Terror, Maelstorm | The Word Bearers are strongly religious in mindset; their Chaplains are known as Dark Apostles. |
| Alpha Legion | Alpharius | Unknown | Eye of Terror | The Alpha Legion adopted the hydra as their motif. Subtlety and covert operations are this Legion's forte. |
| Emperor's Children | Fulgrim | Chemos | Eye of Terror | The Emperor's Children are hedonistic devotees of Slaanesh |
| Iron Warriors | Perturabo | Olympia | Medrengard (Eye of Terror) | The Iron Warriors are siege and trench warfare specialists. They favour heavy weaponry and fortifications. |
| World Eaters | Angron | Unknown | Scattered since Skalathrax | The World Eaters are the chosen ones of Khorne. They favour close combat. In the current revision of the game the Legion have devolved into mindless bloodthirsty fanatics with no organised command structure. |
| Death Guard | Mortarion | Barbarus | Plague Planet (Eye of Terror) | The Death Guard are plague-ridden devotees of Nurgle who are driven to spread plague and pestilence across the galaxy to please their god. |
| Thousand Sons | Magnus the Red | Prospero | Planet of the Sorcerors (Eye of Terror) | The Thousand Sons are favoured by Tzeentch and value knowledge, especially arcane and old knowledge. In the current game revision the majority of the Legion have been rendered incorporeal and fight as walking suits of armour, led by the Legion's Sorcerors. |
A popular misconception among fans of the game is that the Grey Knights and the Legion of the Damned are the two missing First Founding Legions. This is incorrect; the Grey Knights originated from the Second Founding, and the Legion of the Damned are the altered survivors of the Fire Hawks Chapter. In older fluff the Valedictors were a First Founding Legion but this was later changed.
One popular idea in the late 1990s is that one of the missing Primarchs originally landed on the planet of the Warhammer Fantasy Battle setting, and became known as Sigmar, founder of the Empire. While original WFB history shows Sigmar as the son of a warchief, Sigmar did "vanish" in the time period as the other Primarchs. Other fans suggest that the character "Ulric" in the same setting is the wolf-like Primarch Leman Russ.
There are approximately a thousand Space Marine Chapters in existence, most of which follow the teachings of the Codex Astartes, but the exact number is not known.
An extensive list of canon Space Marine Chapters, including those of later Foundings, can be found at "List of Space Marine Chapters".
The procedure detailed below is that described in Codex: Astartes, which is followed to a greater or lesser extent by all Chapters. A notable exception to this are the Space Wolves, who employ a different system.
The selection of recruits must abide by certain criteria. First and foremost, a potential candidate must be male, as the gene-seed and zygote are synchronized to work with male hormones. They must be of adolescent age preferably between ten and sixteen, as the implants are designed to coordinate with and increase the effectiveness of natural growth hormones. There must be a level of compatibility between the recruit and the gene-seed, otherwise the implanted organs will fail. Also, the mental state of a potential Marine must also be susceptible to the various training and psycho-conditioning regimes of the Chapter, and cannot be tainted by Chaos.
These criteria bar all but a minuscule percentage of people within the Imperium from becoming Space Marines. If all tests prove successful, the recruit is accepted into the Chapter as a Neophyte. At this stage, implantation, psycho-conditioning, and physical training begin. Each step in this stage has its own dangers, ensuring that only the truly worthy become Space Marines.
Gene-seed is best described as DNA cultivated from one of the twenty Primarchs, the children of the Emperor. The genetic material is used to form nineteen implants, which are responsible for the physical transformation and abilities attributed to the Space Marines. These implants are surgically installed into a recruit (Neophyte) over a period of years. One of the implants creates copies of the various implants during the maturation of the Space Marine, which are removed shortly before or after death, for future use.
A full list of the implants and their functions can be found in the gene-seed article.
Since the first founding, the Space Marines have lost the ability to make new implants and some no longer have all 19 implants within their Chapter's genetic repositories. The "purest" chapters in this respect are the Ultramarines, who still have all 19 implants and no significant mutations or defects in the geneseed, this being the reason that the Ultramarine geneseed is the one most often selected to create new Chapters.
All Space Marine chapters still have the Black Carapace, as without it they could not interface with the Power Armour correctly.
Once a Neophyte begins his training and genetic modification, he is no longer permitted contact with his home or family, sworn to serve the Emperor and the Chapter until his death. The creation of a Space Marine is a dangerous process, and it is accepted that many will die during their indoctrination.
Certain Chapters take different approaches to the training of Neophytes. Most will be inducted into the Tenth Company where they are trained and educated by veteran Marines, serving the Chapter as a light reconnaissance force. Some Chapters, most notably the Black Templars, apprentice their Neophytes to a more experienced Space Marine, the Neophyte acting as a servant, and learning by example.
The Neophytes gain experience in the ways of warfare by serving the Chapter as scouts, providing reconnaissance to the Chapter, while capable of acting as an infiltration or commando force. They can be equipped with a variety of equipment and weaponry, and on certain occasions have access to the Chapter's combat motorcycles. It is a dangerous baptism of fire, but provides valuable experience and hands-on training in the art of battle. Scouts do not wear power armour, but instead wear a lighter suit of non-powered segmented armour plates called Carapace Armour. This is both because their Black Carapace is not yet fully developed, but also because they must earn the privilege of wearing the Power Armour by proving themselves as Space Marine Scouts first.
The Initiate is presented with a boltgun and a set of power armour, the maintenance of which is his responsibility. Depending on the talents an Initiate demonstrated during his training, he will be assigned to one of three different squad types.
In addition, the Marines assigned to Assault Squads are trained in the use of the Chapter's combat motorcycles, and when the situation requires, may deploy in five-man squadrons using these. The use of a Bike Squadron provides a rapid assault force that can quickly adapt to the changing situation in battle.
On occasion, a less experienced Initiate will be honoured with a position in the First Company, in response for an act of exceptional courage or tactical intelligence.
However, sometimes even the skills of an Apothecary are not enough to save a Marine. In this case, it is the Apothecary's responsibility to commit euthanasia, known as the Emperor's Peace, and harvest the two Progenoid glands implanted in the unfortunate Marine's body, allowing for the gene-seed material to be cultivated and re-implanted in another Neophyte.
In battle, the Chaplains will be at the forefront of the Chapter, rousing their fellow Marines through their words and actions.
The path to becoming a Librarian is a difficult one, as they must not only be strong enough to survive their training, but possess enough mental discipline to fend off the daemons and entities of the Warp, as these creatures see the enhanced form and mind of a Librarian as a strong prize. Also, the Librarians are often isolated from the rest of the Chapter, as they carry with them the abilities the Space Marines are expected to abhor and purge in all other beings.
The Techmarines are often called upon to make repairs that are beyond the training of a Space Marine, even in the midst of battle. Should a vehicle or artifact of technology be lost to the enemy, the Techmarines are at the forefront of the effort to retrieve it, often fighting as hard for their mechanical charges as they would for their biological brethren.
Notable Brother-Captains include Gabriel Angelos of the Blood Ravens' Third Company, Brother-Captain Tycho of the Blood Angels (now deceased), Ragnar Blackmane of the Space Wolves, Captain Shrike of the Raven Guard, Captain Lysander of the Imperial Fists (also now deceased), Captain Cortez of the Crimson Fists, and Uriel Ventris of the Ultramarines.
The Chapter Master is often the one who teaches the recruits the history of the Chapter, and he is responsible for keeping the secrets and following the traditions of the Chapter. He is often the ruler of the Chapter's homeworld, and is responsible for maintaining the oaths and allegiances of the Chapter to outside worlds and organisations. The office of Chapter Master was originally held by the Primarchs, during the time before the Second Founding, and it is their examples and actions that each Chapter Master must adhere to.
Notable Chapter Masters include Supreme Grand Master Azrael of the Dark Angels, Marneus Calgar of the Ultramarines, Commander Dante of the Blood Angels, Great Wolf Logan Grimnar of the Space Wolves, and High Marshal Helbrecht of the Black Templars.
The reason behind this has been explained as to maintain game balance; all armies are on an equal enough footing that the skill, tactics and luck of the individual players have a greater effect on the results than any fictional stereotype.
However, a set of rules was created by Pete Haines, published in White Dwarf 300 in early 2005. Titled "The Movie Space Marine List", these rules strove to match the Space Marines portrayed in the fiction, resulting in 'armies' of ten or less Space Marines that were more than capable of taking on 1,500pt armies from other Codexes. These rules were made completely unofficial, and players were warned to be careful when using them against opponents.
Warhammer 40,000 | Space Marine Chapters (Warhammer 40,000) | Fictional supersoldiers | Fictional warriors | Fictional warrior races | Marines
Space Marine | Space Marine (Warhammer 40000) | Space Marine | Kosmiczni Marines | 太空陆战队 (战锤40000)
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