Space Crusade is a board game produced by Milton Bradley in conjunction with Games Workshop and was first made in 1990. While produced in the UK and available in some other countries including Australia and New Zealand, it was never sold in North America. In Germany, Italy, Belgium and the Netherlands, it is known as Star Quest.
It is a sister game to HeroQuest, which was also produced by Milton Bradley and Games Workshop. HeroQuest enjoyed extended sales with numerous expansion packs in North America; this success in may have contributed to Space Crusade not being sold in North America.
It uses many of the concepts of the Games Workshop's Space Hulk and Warhammer 40,000 games, but at a much simpler level of game play.
The other players are marine players, and each controls a squad of 5 Space Marines in standard power armour. Each squad is further equipped with order commands as well as equipment cards. Marines can be armed with different weapons; light weapons allow marines to move faster at the cost of reduced firepower.
Close range combat rules are enforced when two units engaging are next to each other. Otherwise, ranged combat rules are followed so long as there is line of sight between the two squares that each unit is occupying.
The squad based system gives each player greater access for strategy and planning. Most of the game is careful calculations of avoiding line of sight, and rushing to attack either from around the corridor, through open doors, or close in with close combat. The mission based system sometimes allows a player to sacrifice units to score points in order to win.
Each game consists of the marine players receiving their primary mission, docking and entering the space hulk (and later dreadnought factories), completing their mission before the other marine players, and returning their team back to the docking claw. Points are scored for units killed and missions completed, deducted for units lost. Players with sufficient points at the end of the game (including the Alien Player) can be promoted to the next rank, which gives them access to additional order or equipments for the subsequent games.
The miniatures included in the box are not of the high standard that gamers normally expect from companies like Games Workshop, but are of much better quality than normally found in boxed board games. The cards are mostly in colour, exceeding the quality of the earlier HeroQuest.
The Finnish translation calls the aliens collectively "clones", but this is given no further explanation.
This expansion pack allowed one extra player to control the Eldar miniatures, thus allowing the game to be played by 2-5 people.
Of note, one of the alien events allows the player to select a game board and rotate it to any degree. While this has interesting gameplay due to the line of sight required for range attacks, in practice it usually ends up with players knocking over doors and miniatures in the process, leading to many players simply ignoring this particular event.
This expansion pack gives the marine player access to additional space marine miniatures, boosting the squad to 6 space marines and the commander. Space marines may carry extra heavy weapons or the tarantula mobile turret.
The alien player gains extra heavy dreadnoughts, which are extremely powerful and capable of wiping out an entire squad. The last mission in the additional mission book allows the alien player to continuously construct additional dreadnoughts for more firepower from the dreadnought factory board.
The additional bulkhead doors and corridor tiles allows players to build more interesting board constructions, where as the initial game is quite limited to either the square 2x2 mode or the long 3x1 mode.
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