is a PlayStation 2 game released by Sammy Studios in 2004. Its story and concept are based upon Akira Kurosawa's movie The Seven Samurai. Rights for the production of the game were given by the Kurosawa production, with character designs by French artist Mœbius and the composition of the music by Ryuichi Sakamoto.
Seven Samurai 20XX is a re-telling of the The Seven Samurai, but in a futuristic setting. It takes varous liberites with the original story to better suit the post setting and introduces anime and modern styled designs. The game follows Seven Samurai as they fight off a immense army of mutants, cyborgs and other inhuman creatures in an attempt to bring about a regime of peace for those in need. The player takes the role of Natoe, a samurai warrior and is sent through various locations of the post-Japan to fight off hundreds of enemies with a twin-sworded fighting style known as Nitou-Ryu.
The main draw of the game is the potential skill-related battle commands such as the Nitou-Ryu mode which allows the player to wield a second katana for a limited time, increasing the speed, range and power of the players combos. The point of the game is to constantly utilize the second sword which is carried in the protagonist's shealth, allowing the player to achieve a larger combo score.
A Just guard allows the player to deflect an enemy's attack with skilfully timed uses of the triangle button. It allows the player to avoid damage and generates a counter-attack opportunity. This move also fully refills the Nitou-Ryu timer to 100% of its capacity.
A Just Step is executed with proper timing of the X button and allows the player to avoid an enemy's attack and "step" (in game, it looks more akin to a teleport) behind the enemy for a counter attack. This move partially refills the Nitou-Ryu timer. An Just attack allows Natoe to travel in the direction of one or more enemies at great speed, breaking their defense. This move also partially refills the Nitou-Ryu meter. The game also incorporates various Street Fighter-like combos and "Charge attacks" which occur when holding the square button at various combos and when dashing with the X button.
The game begins as a young Samurai known as Natoe is passing through the town during the humanoid invasion of the city. As he passes through the ruined city, he encounters several humanoid foot soldiers, defeating them. He then encounters the Humanoid known as Zex. After seriously wounding him, he meets the fleeing villagers who inquire if he can help protect their village from future humanoid attacks. Natoe declines, and leaves the villagers, fighting more humanoids along the way. "Overture: Decadent Moon"(Seven Samurai 20XX)
After encountering his childhood friend Jodie, Natoe works his way through the city, finishing off the remaining humanoids from the prior invasion. He eventually meets up with Kanbei, who convinces him to help out the villagers or they will be overrun by the next invasion of Humanoids. Natoe reluctantly agrees. "Chapter 1: To the Silver bridge"(Seven Samurai 20XX)
However, Kanbei realizes that they need more Samurai to defend the village. They venture out into various areas to recruit 5 more skilled warriors. Natoe eventually finds the thief Totsuma in the city's Scrapyard area. Natoe defeats Necryl, earning Totsuma's trust and place on the team. Kanbei now tells the team of his former war ally Rojie, and the team set out to the main part of the city to locate him. "Chapter 2: Art of Junk life"(Seven Samurai 20XX)
Natoe and the others arrive in the heart of the bustling city to find the whereabouts of Rojie. Discovering his occupation as a bodyguard for a female mob leader named Salla, Natoe goes off to find him, defeating various leagues of street thugs and the drug dealer Kyric in the process. He meets the friendly warrior Eight before leaving the district. "Chapter 3: Vanishing love petals"(Seven Samurai 20XX)
Rojie now on the team, Natoe recalls the man Eight and suggests to the others that he be enlisted to join the team. Noticing Eight descend into the City's underground sewers, Natoe follows to investigate. Much to his surprise, he encounters the humanoid White Fox and battles him on several occasions. At the end of the sewers, he meets the mysterious "Man in White" and discovers Jodie and Eight are both agents of the city. Saving eight from the Man in White, Natoe convinces Eight to join the team. "Chapter 4: The Man in White"(Seven Samurai 20XX)
Leaving the city, the encourage of Natoe, Eight and Rojie make their way to the village to rendezvous with the rest of the team. Along the way Natoe encounters a team of agents from the city, as well as the enigmatic Zwei.
Reaching the village, Kanbei and the Samurai become suspicious of the villagers withdrawn behavior. Natoe decides to investigate, finding out in the process Hinata's true origins and the villagers deceitful motives. Afterwards, the team come to the conclusion that Humanoids attack on the village will be occurring soon. Natoe leaves the village in an attempt to find one last Samurai to help in the ensuing battle. "Chapter 5: Struggle in the Wilderness"(Seven Samurai 20XX) "Chapter 6: Justice for Oneself"(Seven Samurai 20XX)
Natoe arrives in the wilderness to find an angry Zex and the humanoid Fen waiting for him. Zex's massive strength causes the ground to collapse, and Natoe finds himself in an underground city called the "Town of Warriors". He meets the female humanoid Cue in the process, offering to help her find her lost memories in return for her assistance. "Chapter 7: To Live and let die"(Seven Samurai 20XX)
Deciding to take the offensive, the team of Natoe, Cue and Totsuma leave the village to infiltrate the humanoid Drei's Fort, where he has been constructing new humanoid experiments using captured test subjects. Natoe also discovers the immense newly upgraded "Zex Beast" creature and destroys it. "Chapter 8: Searching for Sin without malice"(Seven Samurai 20XX)
Returning to the village, the Samurai proceed to go on the defensive and protect the city from the massive Humanoid attack. After the ensuing battle of thousands, Natoe works his way to a fight with Zwei, defeating her and her three warriors before she retreats. "Chapter 9: Victory born from Death"(Seven Samurai 20XX)
The village safe for the time being, Natoe and Cue team up to face the last of Humanoids at a facility called the "Library of Avalon". As they walk through the Library, they encounter several horrific creatures called "Guardians", along with Cue beginning to regain her lost memories. She is eventually kidnapped by Ein however, and Natoe fights through several Humanoids, including the "Ultimate Zex" incarnation and the immortal Fen. After defeating them, Natoe finally confronts the powerful and mysterious being known as Ein, who battles Natoe in his original humanoid form, then absorbs Cue to become the powerful god-like being called Almana. Finding its only weak spot to be its angelic like wings, Natoe destroys them , then is able to attack its vulnerable body.
Now triumphant, Natoe returns to village, and is confronted by the humanoid Zwei, in her last attempt to gain the power of the sacred jewel and the child. His companion Jodie dies in the attack and Natoe succumbs to death from his serious injuries (after killing Zwei) and there are only two Samurai left. After the aftermath, Kanbei quotes the original movie pertaining to their situation: "So again we are defeated. The farmers have won. Not us." "Final Chapter: What makes us human"(Seven Samurai 20XX)
PlayStation 2 games | Seven Samurai | 2004 computer and video games | Action-adventure games | Science fiction computer and video games
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"Seven Samurai 20XX".
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