Sensible Soccer, often affectionately known as Sensi, is a football video game series which was highly popular in the early 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as for the PC, it featured a bird's-eye view (most games until then such as Kick Off and Matchday used top down or side view), editable teams and (some claim) gameplay ahead of its time.
Sensible World of Soccer, commonly referred to as SWOS, was released a year later in 1994. It became a first in videogames when it attempted to encompass the entire professional footballing world into one game. Featuring many divisions in many countries around the globe, fans loved it for its twenty season career mode which allowed them to play as thousands of different clubs, many of which players had never heard of.
On 1 November 2005, it was announced by an interview at gaming website Eurogamer that the series will make a return in Summer 2006, with a full 3D title to be released on PC, PlayStation 2 and Xbox 1. Codemasters, the holders of the licence, will release the game across all PAL territories, with the design capabilities overseen by Jon Hare, the original designer of the game. On 9 June 2006, it was released in Europe. No North American release is planned at this time.
The official Sensible Soccer site shows a recent addition to the Sensible Soccer series that offers the potential to play SS through your own television. There is also a forum to discuss your experiences of the game as well as your hopes for the future of the game. The United Sensible Soccer Community still updates the team information in the game and organises tournaments, like the Swos Dutch Open 2006.
| Title | Year of Release | Platforms | Notes |
| Sensible Soccer | 1992 | Amiga, DOS, Atari ST, SNES, Game Boy, Sega Mega Drive, Atari Jaguar, Sega Mega CD, Sega Game Gear | The "standard name" for games in the series. Console versions are based on the Sensible Soccer 92/93 version, but are simply named "Sensible Soccer" |
| Sensible Soccer 92/93 | 1992 | Amiga, Atari ST | Slightly improved version of Sensible Soccer, including red and yellow cards |
| Sensible World of Soccer | 1994 | Amiga, DOS | Features a title song "Goal Scoring Superstar Hero" composed by Richard Joseph and Jon Hare. The original Swos contained a few bugs, which led to complaints. A free update disk to rectify these bugs was released in April 1995. |
| Sensible World of Soccer 95-96 | 1995 | Amiga, DOS | Improved version of SWOS. Chris Chapman, the lead programmer said that this was the version they originally wanted to create. |
| Sensible World Of Soccer European Championship Edition | 1995 | Amiga, DOS | Slightly Improved version of SWOS. |
| Sensible World Of Soccer 96-97 | 1996 | Amiga, DOS | Team update |
| Sensible World Of Soccer 97-98 | 1997 | Amiga, DOS | Team update |
| Sensible Soccer 98 | 1998 | DOS, Windows | 3D version, much maligned because it bore little relation to the original game. Originally supposed to be called Sensible Soccer 2000, and reviewed by one magazine under that name. |
| Sensible Soccer 98 European Club Edition | 1999 | PlayStation, Windows | Tweaked update version. |
| Sensible Soccer Mobile | 2005 | Java | Developed by Kuju Wireless (now acquired by Finesse Mobile) 1 |
| Sensible Soccer 2006 | 2006 | Windows, PS2, Xbox | First original game released in seven years 1 |
| Sensible Soccer Skillz | 2006 | Java | Developed by Cobra Mobile 1 |
Acorn Archimedes games | Amiga games | Atari Jaguar games | DOS games | Football (soccer) computer and video games | Sega Mega Drive/Sega Genesis games | Sensible Software
Sensible Soccer | Sensible Soccer | Sensible Soccer | Sensible Soccer
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