Scissorman is a recurring villain in the Clock Tower video game series. To date, in some reincarnation or another, he has made some appearance in all of the games. His trademark weapon is a massive pair of scissors (possibly garden shears) that he uses to stab and cut his victims.
Bobby meets his fate as Jennifer activates the clock tower bells, and the chimes disorient him enough so that he falls off the clock tower to his presumed fate. Some fans speculate that he was crushed by the clock tower gears, while other suggest that he simply fell to his doom.
It is not explained how the massive creature that was Dan came to be an average young boy like Edward, however in the port of the original Clock Tower to PSX (renamed The First Fear), an Easter egg is added after Dan's apparent death during the explosion: A small ashen-faced boy arises from Dan's ashes.
Edward's role as Scissorman comes to an end as Jennifer and Helen find a spell to open a massive door (presumably to hell), which sucks the Scissorman in.
Scissorman appears in each scenario, and his appearances are mostly triggered by the player's actions (e.g. the player waits for an elevator and Scissorman comes out of it), however, he will also appear if the player stays too long in any one area. Scissorman's chase theme varies in volume depending on his distance from the player's current location (as he gets closer, the music gets louder).
Scissorman appears to be immortal, therefore the player must either hide until he is gone, or use an object to stun/delay him. If a player reuses a hiding place several times, there is a higher chance that Scissorman will inspect it.
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Scissorman".
Home Page • arts • business • computers • games • health • hospitals • home • kids & teens • news • physicians • recreation• reference • regional • science • shopping • society • sports • world