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Savage: The Battle for Newerth is a fantasy/sci-fi computer game that combines aspects of Real-time strategy and First-person shooter into one game. The producers of the game define it as a 'Real Time Strategy Shooter', or 'RTSS'. It takes place in the far future where man has (after an apocalypse) rebuilt society, but is now threatened by intelligent beasts.

Gameplay


The goal of Savage is to destroy your opponents Stronghold/Lair, as this is the main point at which the Soldiers spawn(they can also spawn from garrisons/sublairs(which can be built) and spawnflags(which can't)).

Savage is played completely online with other human players. The game has 2 teams (usually Humans vs. Beasts, but other configurations, like Human vs. Human, are possible). Each team has one commander, who plays the game like a Real-Time Strategy game. They research weapons, place buildings to be built, and—of course—command everyone. The other 1 to 31 players on the team are the soldiers, and they play it like a First-Person Shooter. Most of their job involves killing the enemies, but they can also help build buildings and gather resources. Some Soldiers can be promoted to the rank of Officer by their commander. Officers can help the coordinate the other soldiers, and can work with the commander to coordinate attacks that the commander could not do on their own. There are also up to ten workers on either team, but they are directly controlled by the commander, and are used mostly for construction and resource gathering.

The soldiers fight using a melee weapon, which is unique to their unit, and a selectable ranged weapon, which have no unit restrictions.

Each race has unique strengths and weaknesses. The Beasts are proficient at melee attacks, as emphasized by their ability to leap towards their enemies and by the fact that their first weapon line is completely melee based. Humans, on the other hand, focus on ranged attacks more, which is demonstrated through their lack of special melee weapons.

Savage Enhancement Project


The Savage Enhancement Project is a community expansion package that improves netcode, improves the GUI, and adds other features such as 3-team gameplay, duel maps, capture the flag and about twice as many configurable options. It also prevents many exploits and cheats.

Features


  • 32-bit color
  • Smooth Time-of-Day(as well as dynamic sun lighting & shadows)
  • 64-player online play with average pings of under 200ms
  • 12 selectable weapons and 8 selectable items that are unique for each team
  • Each team allows the player to choose from a selection of 3 standard units (who can equip weapons & items), 2 siege units, and a healer unit.

See also


A Tortured Soul
S2 Games

External links


Linux games | Windows games | Mac OS games | Real-time strategy computer games | First-person shooters

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Savage: The Battle for Newerth".

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