RuneScape is a massively multiplayer online role-playing game (MMORPG) by British developer Jagex and is programmed in Java. Nearly five million active players, and 800,000 paying subscribers "www.mmogchart.com" - Retrieved 1 July 2006. make RuneScape one of the top online video games"Virtual gamers reveal themselves" - BBC News, 7 October 2004. Retrieved 15 June 2006. in the world. RuneScape was launched on 4 January 2001 and offers both pay-to-play (P2P) and free-to-play (F2P) accounts. RuneScape is designed to be accessible from any location with an internet connection, to run in an ordinary Web browser, and to be undemanding upon system resources.
Players, shown on the screen as customized avatars, can see and interact with each other. Players can set their own goals and objectives, deciding which of the available activities they wish to pursue; there is no linear path that must be followed. Players can increase their experience (train) in any of the available skills from runecrafting to construction, complete quests, develop skills, merchant, or just hang out and chat. "How gaming is all work and no play" - BBC News, 14 March 2006. Retrieved 15 June 2006. Players interact with each other through chatting, trading, participating in mutual missions, playing combative or co-operative mini-games, and visiting each other in their player owner houses (Reffered to by most players as "POHs").
RuneScape takes place in the realm of Geilinor, which is divided into the Kingdoms of Misthalin, Asgarnia, and Kandarin, as well as the tropical island of Karamja, the Kharidian Desert, and the Wilderness, among othersRuneScape world map - RuneScape.com, retrieved 15 June 2006.. Players can travel throughout the world by walking, by riding in vehicles (such as boats, mine carts, or gnome gliders), or by teleporting with magic spells. Each kingdom, island, or forest area offers different types of monsters to fight, different materials to process into usable commodities, and different quests to complete.
RuneScape is usually updated weekly by Jagex. Although the majority of content updates are accessible only to paying players, updates can bring new areas to explore, new quests to complete, new items to collect, new skills to train, and new monsters to conquer.
RuneScape usually has more than 100,000 simultaneous players online 24 hours a day, every day. During peak hours, it is uncommon to see less than 150,000 players online. The record for the largest number of simultaneous players is steadily rising. In March 2006, a record 180,000 simultaneous players was reached"5 new worlds in Stockholm, Sweden" - RuneScape Technical News, 27 March 2006. Retrieved 4 March 2006.. This record was broken on 22 June 2006, when over 208,000 players were online simultaneously, making RuneScape the most popular online Java based game in the world. Jagex maintains 133 international servers, or worlds, for RuneScape and RuneScape Classic. Each of the 131 RuneScape servers is limited to 2,000 players, allowing a maximum of 262,000 simultaneous players. The two RuneScape Classic servers are limited to 1,250 players each, allowing 2,500 simultaneous players.
The RuneScape servers are located in the United Kingdom (20 servers including the 2 Classic servers), the United States (79), Canada (14), the Netherlands (6), Australia (6) and Sweden (8)"6 new Australian servers online!" - RuneScape Technical News, 28 December 2005. Retrieved 4 March 2006..
Version 0.1: The first version started out as a one man project. Andrew Gower, the developer, started working on the original game in 1998. This version was very different from the RuneScape of today. It had isometric graphics, and was originally titled 'DeviousMUD'. This version was never released to the public, and only a few people ever saw it.
Version 0.2: Andrew scrapped 'DeviousMUD', and started work on a complete rewrite in 1999. Despite being a complete rewrite, this version was very similar to the first, with the same graphics as the first, but with some name changes. This version was released as a public beta for about one week, and then withdrawn.
Version 1.0: Andrew started yet again with a third attempt in October 1999. This time, he had some help from his brother, Paul Gower. The isometric view was replaced in favour of 3D graphics and 2D sprites. The game was renamed RuneScape and released to the public on 4 January 2001. It was featured on TechTV's (now known as G4) show The Screen Savers as a part of Megan's Download of the Day segment on 25 January 2002 "Free Download of the Day: Runescape" - g4tv.com, 25 January 2002. Retrieved 31 May 2006. This version is still online today and is currently called RuneScape Classic. On 12 January 2006, play was restricted to members who had logged in at least once between that date and 5 August 2005. Jagex has announced that no more accounts for this version will ever be created."Nearly 5000 RS-classic accounts banned" - RuneScape Customer Support News, 12 January 2006. Retrieved 4 March 2006.
Version 2.0: Originally planned to be a graphical update,"The biggest update ever..." - RuneScape Game updates news, 13 February 2003. Retrieved 15 June 2006. Jagex went for a complete rewrite and introduced a new game engine, changed the graphics to full 3D, and made many other significant improvements. While in development, this version was called RuneScape 2. The name was changed to simply RuneScape, but the name RuneScape 2 is still used to differentiate between it and RuneScape Classic. An incomplete beta of this version was made available to members on 1 December 2003, and the finished version was launched on 29 March 2004.
Version 2.1: On 16 May 2006, Jagex upgraded RuneScape's game engine, improving aspects of it, such as the chat filter. Version 2.1 appears to the player to be basically the same RuneScape as Version 2.0 as the upgrades are much more low key than previous changes; however, this version has major changes in the underlying programming. Most importantly, they reduce the amount of memory the game uses, which will allow the game to be expanded and improved in many ways without increasing its load time for most players. This is the current version of RuneScape being promoted by Jagex, and is the version most people associate with the word RuneScape.
Combat is an important aspect of RuneScape. Combat level is usually referred to as simply "level". It is the only skill level visible to other players while in game. A player's combat level is calculated using the seven combat skills: attack, strength, defence, hitpoints, magic, prayer, and ranged. Other skills increase total levels and overall rankings for players, but not their combat levels. The maximum combat level in RuneScape Classic is 123, and the maximum in the current RuneScape is 126.
Combat is one of the most direct ways of gaining wealth, both cash and items, in "RuneScape". Combat is also needed to complete many quests in the game. Combat is subdivided into three primary categories:
Prayer can also deal damage when activated in combat.
Unlike many similar games, character classes do not exist in RuneScape. Players are not bound to a specific category of combat, and they may freely change between the three forms of combat at any time simply by switching weapons, armours, and/or methods of attack. Players can even carry the weapons and armours of all three combat categories in their inventories, switching between the forms at will. Many players also combine combat types. For example, players may choose to wear ranged armour and wield melee weapons when fighting mages, since ranged armour provides the best defence against mages while melee weapons render the most damage to them.
There are many types of weapons in RuneScape. Most are medieval and fantastical in nature; they include such weapons as swords, bows and arrows, and magical staffs. Different weapons have different powers, strengths, and requirements. Players generally rank weapons by their attack bonuses and speeds, but consideration is also given to the availability of special attacks or other special abilities.
Many NPCs populate RuneScape. Some of them, such as shopkeepers, cannot be attacked by players, but many NPCs can be attacked. Attackable NPCs are known as monsters, whether they are human, animal, elemental, demonic, or perhaps something else. Monsters range from common, low level monsters like chickens to unique, much more powerful monsters like the King Black Dragon,Chaos Elemental or Kalphite Queen. Each type of monster has its own strengths and weaknesses. Demons, for example, have low defence against magical attacks while dragons have extremely high defence against magic. Monsters may also be aggressive (they will attack any player who comes within range, regardless of level), non-aggressive (they will not attack players unless provoked, regardless of levels), or partially aggressive (they will attack only those players who are within a predetermined number of levels above or below their own level). This can serve to make certain areas unsafe for lower level players.
Runescape Skills Knowledge Base Page
Skills are abilities that enable players to perform activities in the game. Players gain experience in a skill when they perform activities that utilise that skill, for instance mining a rock would increase the mining skill. In general, the higher level required to perform a task, the more experience points the player receives, and the more desirable the result. The combined skill level of a player partly symbolises the player's status in the game. The RuneScape hiscores tables can be viewed by all players, and players with higher overall levels are well known. RuneScape has 22 trainable skills, seven of which (marked with*) are available only to P2P players:
Combat
Attack, Strength, Defence, Magic, Ranged, Prayer, Hitpoints
Extraction
Mining, Fishing, Woodcutting, Farming*
Processing
Cooking, Smithing, Crafting, Runecrafting, Firemaking, Fletching*, Herblore*
Independent
Agility*, Thieving*, Construction*, Slayer*
Players often encounter random events that require some type of player input. Some random events are simple, requiring a player only to click on an NPC or to leave the area temporarily; others require the player to navigate a labyrinth, answer a question, or imitate another NPCs actions. Players must respond to these events quickly and correctly in order to avoid a negative effect, such as being teleported across the map. Players correctly responding to random events can receive rewards or experience.
Random events deter players from macroing, which is the act of using a program to play the game with no human interaction. Postings in the RuneScape forums by Andrew Gower suggest that random events were designed not only to hinder macroers but to alleviate the monotony that can occur while leveling skills for long periods of time (referred to as grinding).
In the event of a broken internet connection, players can be kicked off the server before they have a chance to remove their character from the game. In the time that the character is still active, random events could occur, killing or otherwise harming an innocent player. For this reason, random events are a controversial part of the game.
Quests in RuneScape are one-time adventures that serve a variety of purposes. The novice quests act as tutorials to acquaint new users with the various skills and abilities they will need in the game and are usually linear in nature. The harder quests are designed to challenge experienced players to resolve a world conflict of some kind, which might just open up a new area to be explored for fun or profit. Quests can be found throughout RuneScape. All quests include some kind of reward, such as money, rare or valuable items, or an increase in skill experience. Most quests also give the player a number of "quest points", usually dependent on the difficulty of the quest. A certain number of quest points is required to start some quests, as a demonstration of ability. Some quests are part of an overlapping storyline, the most famous of which is the Plague City story line, which has been in RuneScape for several years and currently contains seven separate quests. On 15 March 2006, Jagex released the hundredth RuneScape quest, Recipe for Disaster, which is a sequel to the first quest, Cook's Assistant.
RuneScape has a number of mini-games, which are activities somewhat like quests but that can be done multiple times. Mini-games take place in certain areas and normally involve a specific skill. Many mini-games involve cooperative efforts or allow players to compete with each other. Popular mini-games include Castle Wars, Pest Control, Duel Arena, Tears of Guthix, The Stronghold of Security and Barrows
Players of RuneScape represent a wide range of nationalities and ages; however, because the game is currently only available in English, almost all players speak English to some extent. Players who speak languages other than English tend to gravitate to worlds that are populated by other players who speak the same language. For example, some worlds have a greater percentage of players who speak Spanish, Dutch, or Lithuanian. It is not uncommon to see many languages on the chat screens throughout RuneScape.
The RuneScape economy is similar in many ways to real-world economies, as the concept of "supply and demand" plays an important role in determining the price of items. The currency used in RuneScape is gold pieces, mostly referred to as "gp" or "coins". Unfortunately, the RuneScape economy is plagued by inflation, as the number of gold pieces in circulation is unlimited and ever-increasing due to NPC drops and alchemy. Conversely, many valuable items decline gradually in price as more of them appear. As more players choose to pay a monthly fee for more content, prices stabilise through greater demand and in some cases, as with the robin hood hat and ranger boots set, prices rise. Jagex tries to counter rising inflation by adding features and items on a regular basis.
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