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The goal of the "OpenRT Real Time Ray Tracing Project" is to develop ray tracing to the point where it offers an alternative to the current rasterization based approach for interactive 3D graphics. Therefore the project consists of several parts: a highly optimized ray tracing core, the OpenRT-API which is similar to OpenGL and many applications ranging from dynamically animated massive models and global illumination, via high quality prototype visualization to computer games.

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3D computer graphics

OpenRT

 

This article is licensed under the GNU Free Documentation License. It uses material from the "OpenRT".

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