Mortal Kombat Gold is a fighting game in the Mortal Kombat series.
Mortal Kombat Gold follows Mortal Kombat Trilogy and precedes Deadly Alliance. It is an updated version of Mortal Kombat 4 and is identical in many ways. It was the first Mortal Kombat game to appear on a sixth-generation platform. It was released exclusively on the Sega Dreamcast and not on the arcade or any other game system. All the fighters were the same from Mortal Kombat 4, with a few additional characters returning. The entire Mortal Kombat Gold game was created in less than one year, which may have added to the lack of detail and poor performance.
This game also includes new levels not seen in Mortal Kombat 4 and a new weapon select mechanism, but it remains largely unchanged from its predecessor. In some ways, due to loading times (even during battles, particularly in the case of Shinnok's impersonations) and glitch-laden effects, its quality was actually poorer. As for gameplay, aside from the more characters, Mortal Kombat Gold plays identically to Mortal Kombat 4.
Despite appearing on a 128-bit system, Mortal Kombat Gold did not utilize the increased technology. Its graphics and gameplay were identical, if not inferior, to Mortal Kombat 4 on the Nintendo 64, a system of half the power (although the character models for the fighters themselves were of higher quality than those seen in the home console ports of MK4). Game Revolution described the game as terrible. "The graphics are inexcusably horrible," and "it's quite a depressing let-down on Sega's 128-bit masterpiece," especially when compared to Soul Calibur." The weapons that characters can use during the game are "dull and uninteresting," and often have little to do with the character as every weapon is "either a sword, axe, or club." IGN had similar bad reviews about Mortal Kombat Gold. In response to the poor weaponry, "readying your weapon is a slow process in which you can be hit any number of times during the attempt." Although they commented on the improvements from previous Mortal Kombat games, the lack of depth was considered somewhat inexcusable.[http://dreamcast.ign.com/articles/160/160950p1.html
The returning characters from Mortal Kombat 4 were Sonya Blade, Jax, Liu Kang, Johnny Cage, Sub-Zero, Reiko, Jarek, Raiden, Tanya, Scorpion, Kai, Reptile, Fujin, Shinnok, and Quan Chi.
The character models, moves, and combos were all identical to Mortal Kombat 4, which attributed to its lack of success on the 128-bit Dreamcast. Shinnok was also the final boss in this game, and he is regarded as the "worst" Mortal Kombat boss of all time.
Belokk was a character thought to have been in the game and accessible by cheat code, but was actually cut from the finished version. However, the developer of the game, Eurocom, accidentally sent information about the game with Belokk in it to Game Informer, and as a result, six screenshots of him were leaked to the public. When rotating Tanya's character box for an alternate costume, it reveals a question mark. It was rumored that the question mark was to represent Belokk had he really been implemented into the game. It was questioned why Tanya's box did that, but it was just added to the list of glitches and errors in Mortal Kombat Gold.
1999 computer and video games | Dreamcast games | Mortal Kombat games
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