Monopoly is one of the best-selling commercial board games in the world. Players compete to acquire wealth through stylized economic activity involving the buying, rental and trading of properties using play money, as players take turns moving around the board according to the roll of the dice. The game is named after the economic concept of monopoly, the domination of a market by a single seller.
According to Hasbro, since Charles Darrow patented the game in 1935, approximately 750 million people have played the game, making it "the most played
In 1904, a Georgist Quaker, Lizzie Magie, patented a game called The Landlord's Game with the object of showing how rents enrich property owners and impoverish tenants. She knew that some people could find it hard to understand why this happened and what might be done about it, and she thought that if the rent problem and the Georgist solution to it were put into the concrete form of a game, it might be easier to demonstrate.
Although The Landlord's Game was patented, it was not taken up by a manufacturer until 1906, when it was published in the U.S. by the Economic Game Company of New York. In the UK it was published in 1913 by the Newbie Game Company of London under the title Brer Fox an' Brer Rabbit. Despite the title change, it was recognizably the same game.
Magie married and relocated to Illinois during this time, and re-patented a revised version of The Landlord's Game in 1924 (under her married name, Elizabeth Magie Phillips). This version, unlike her patent drawing, included named streets. For her 1924 edition a couple of streets on the board were named after Chicago streets and locations, notably "The Loop" and "Lake Shore Drive." Apart from commercial distribution, it spread by word of mouth and was played in slightly variant homemade versions over the years by Quakers, Georgists, university students, and others who became aware of it. A shortened version of Magie's game, which eliminated the second round of play that used a Georgist concept of a single Land value tax, became common during the 1910s, and the game became known as "Auction Monopoly". Ideafinder.com page on the history of Monopoly
During this time, the game became popular around the community of Reading, Pennsylvania. Former University of Pennsylvania Professor Scott Nearing taught the "monopoly" game to students in Reading. It was in Reading that two brothers, Louis and Ferdinand Thun, learned the game and began teaching its rules to their fraternity brothers at Williams College. Daniel W. Layman, in turn, learned the game from the Thun brothers (who later tried to commercially sell copies of the game, but were advised by an attorney that the game could not be patented, as they were not its inventors)."From Berks to Boardwalk" originally published in the Winter 1978 "Historical Review of Berks County." Layman later returned to his hometown of Indianapolis, Indiana, and produced a version of the board based on streets of that city. This he sold under the name Finance. Kennedy, page 12. Layman sold his rights to the game, which was produced, marketed, and sold by Knapp Electric. Robert Barton, president of Parker Brothers, bought the rights to the game from Knapp Electric in 1935. Finance would be redeveloped, updated, and continued to be sold by Parker Brothers into the 1960s.
It was in Indianapolis that Ruth Hoskins learned the game, and took it back to the Quaker School in Atlantic City. It was there that a new board was made with Atlantic City street names. The Atlantic City board made its way to Philadelphia, where it was eventually taught to Charles Darrow, who then began to distribute the game himself."From Berks to Boardwalk" Darrow initially made the sets of the Monopoly game by hand with the help of his first son, William Darrow, and his wife. Charles drew the designs with a drafting pen on round pieces of oilcloth, and then his son and his wife helped fill in the spaces with colors and make the title deed cards and the chance and community chest cards. After the demand for the game increased, Darrow contacted a printing company, Patterson and White, which printed the designs of the property spaces on square carton boards.
Darrow took the game to Parker Brothers and sold it to them as his personal invention. Parker Brothers subsequently decided to buy out Magie's 1924 patent and the copyrights of other commercial variants of the game in order to claim that it had legitimate undisputed rights to the game - a monopoly, in fact.
Monopoly was first marketed on a broad scale by Parker Brothers in 1935 with international licensing rights given to Waddington Games of the United Kingdom (both of which are now part of Hasbro). Waddington's version (with locations from London) was first produced in 1936.
On the original Parker Brothers board (reprinted in 2002 by Winning Moves Games), there were no icons for the Community Chest spaces (the blue chest overflowing with gold coins came later) and no gold ring on the Luxury Tax space. Nor were there property values printed on spaces on the board. The Income Tax was slightly higher (being $300 or 10%, instead of the later $200 or 10%). The Chance and Community Chest cards were reprinted in their original 1935 text only form, without "Rich Uncle Pennybags," who was introduced in 1936.
Parker Brothers then promoted Darrow as the game's sole inventor. In the 1970s, Parker Brothers and its then corporate parent, General Mills, attempted to suppress publication of a game called Anti-Monopoly, designed by San Francisco State University economics professor Ralph Anspach. In the early 1980s, the 9th U.S. Circuit Court of Appeals ruled in favor of Professor Anspach, bringing to light facts about the game's history which differed from Parker Brothers' "official" account. The case was appealed to the United States Supreme Court, which decided not to hear the case in August 1982 thereby letting the lower court's decision stand and allowing Anspach to resume publication of his game. Partial scan of the United States Supreme Court decision to not hear the Anti-Monopoly, Inc. vs. General Mills Fun Group, Inc. case.
The original Monopoly game had been localized for the cities or areas in which it was played and Parker Brothers has continued this practice. Their version of Monopoly has been produced for international markets, with the place names being localized for cities including London and Paris and for countries including the Netherlands and Germany, among others.
In recent years, different manufacturers of the game have created dozens of versions in which the names of the properties and other elements of the game are replaced by others with some theme. There are versions about national parks, Star Trek, Star Wars, Disney, various particular cities (such as Las Vegas or Cambridge) and villages (such as "Calumetopoly" for Calumet, Michigan), states, colleges and universities, the Football World Cup, NASCAR, and many others.
In late 1998, Hasbro (which had taken over Tonka Kenner Parker in the early 1990s) announced a campaign to add an all-new token to U.S. standard edition sets of Monopoly. Voters were allowed to select from a biplane, a piggy bank, and a sack of money--with votes being tallied through a special website, via a toll-free phone number, and at F.A.O. Schwarz stores. In March 1999, Hasbro announced that the winner was the sack of money (with 51% of the vote, compared to 29% for the biplane and 20% for the piggy bank). Thus the sack of money became the first new token added to the game since the early 1950s. Hasbro's news release for the new game token in its 1998-1999 campaign. In July 2000, in a major marketing effort, Hasbro renamed the mascot Rich Uncle Pennybags to "Mr. Monopoly," felt by some to be a blander name.
Computer and video game versions have been made available on many different platforms; they have been produced for PC, Amiga, Mac, Commodore 64, BBC Micro, NES, SNES, Game Boy, Game Boy Color, Game Boy Advance, Sega Master System, Sega Genesis, Nintendo 64, PlayStation, PlayStation 2, GameCube, Xbox, and mobile phones, as well as a handheld electronic game in 1997 and a Nintendo DS release (along with Boggle, Yahtzee and Battleship).
Although the game of Monopoly existed before the Parker Brothers edition, the company (now owned by Hasbro) has still claimed intellectual property rights over various aspects of the game, though it has not always prevailed in the courts.
The 1982 Anti-Monopoly case mentioned above, in addition to revealing some of the previously suppressed history of the game, also created a doctrine that names of games were generally not trademarkable because they referred to a particular set of game elements, rules, and equipment (covered by patent and copyright law rather than trademarks) rather than to a source of origin of goods and services. As a result, the name "Monopoly" entered the public domain where the naming of games was concerned, and a profusion of non-Parker-Brothers variants were published. However, this doctrine was later eliminated by Congress in a revision of the trademark law, and Parker Brothers/Hasbro now claims trademark rights to the name and its variants, and has asserted it against others such as the publishers of "Ghettopoly." Professor Anspach is also required to license the Monopoly name from Hasbro for the continued publication of his Anti-Monopoly game (his own website indicates that Anti-Monopoly is also a registered trademark, held by Hasbro, and used by Anspach under license). Anti-Monopoly website. See the legal disclaimers at the bottom of the page.
Various patents have existed on the game of Monopoly and its predecessors such as "The Landlord's Game," but they are all now expired. The specific graphics of the game board, cards, and pieces are protected by copyright law, as is the specific wording of the game's rules; however, one can most likely avoid violation by producing a board and rules that are functionally identical while using different words and graphics.
Landing on the Jail space by a direct roll of the dice (without being sent to Jail) in the corner between the Light Blue and Light Purple/Maroon properties means you are "Just Visiting" and continue the next turn normally.
Note that Marvin Gardens, a Yellow property on the above board, is actually a misspelling of the original location name, Marven Gardens. Marven Gardens is not a street, but a housing area outside Atlantic City. The housing area is said to be derived from MARgate City and VENtnor City in New Jersey (emphasis added). The misspelling was originally introduced by Charles Todd, whose home-made Monopoly board was copied by Charles Darrow and subsequently used as the basis of their design by Parker Brothers. It was not until 1995 that Parker Brothers acknowledged this mistake and formally apologized to the residents of Marven Gardens for the misspelling. Hasbro's Monopoly History page
Illinois Avenue was renamed Martin Luther King, Jr. Blvd. in Atlantic City sometime during the 1980s. States Avenue and Saint Charles Place no longer exist, as the Showboat Casino Hotel was developed where they once ran.Kennedy, page 35
Short Line is believed to refer to the Shore Fast Line, a streetcar line that served Atlantic City. Kennedy, page 23. The B&O Railroad did not serve Atlantic City. A booklet included with the reprinted 1935 edition states that the four railroads that served Atlantic City in the mid-1930s were the Jersey Central, the Seashore Lines, the Reading Railroad, and the Pennsylvania Railroad. Finally, Atlantic City does not have a Water Works — its water is piped in from the New Jersey "mainland" through two pipes.
The other versions of the game have different property names, and the prices may be denominated in another currency, but the game mechanics are almost identical. The income tax choice from the U.S. version is replaced by a flat rate in the UK version, and the $75 Luxury Tax square is replaced with the £100 Super Tax square. The same is true of current German boards, with a €200 for the Income Tax space on the board, and a €100 Zusatzsteuer (Add-on tax) in place of the Luxury Tax. To complicate matters further, an Austrian version, released by Parker Brothers/Hasbro in 2001, does allow for the 10% or €200 for Income Tax and has a €100 Luxury Tax.
The U.S. version of the "Here and Now Edition", which is due out in the autumn of 2006, will replace Atlantic City landmarks with legendary U.S. streets, neighborhoods and national monuments. Fans were able to vote on the Monopoly website for their favorite landmarks from 22 cities — including New York's Times Square, Chicago's Wrigley Field, Honolulu's Waikiki Beach, Beverly Hills' Rodeo Drive, Phoenix's Camelback Mountain, and San Francisco's Golden Gate Bridge. Additionally, the votes determine where each landmark appears on the game board, the city with the most votes landing on the coveted Boardwalk spot. Among other changes, the railroads will be replaced by New York's JFK airport, Chicago's O'Hare International Airport, Los Angeles' LAX and Atlanta's Hartsfield-Jackson. Property values will rise, money will be in higher denominations and Community Chest and Chance cards will reflect more modern scenarios.
A Canadian "Here and Now Limited Edition" was also released officialy on July 1, 2006 with the CN Tower and Niagara Falls replacing Boardwalk and Park Place. A German edition (called "Monopoly Heute" or "Monopoly Today") was released in 2005, with updated properties in Berlin.
In the 1930s, John Waddington Ltd. (Waddingtons) was a firm of printers from Leeds that had begun to branch out into packaging and the production of playing cards. Waddingtons had sent the card game Lexicon to Parker Brothers hoping to interest them in publishing the game in the United States. In a similar fashion Parker Brothers sent over a copy of Monopoly to Waddingtons early in 1935 before the game had been put into production in the United States.
The managing director of Waddingtons, Victor Watson, gave the game to his son Norman (who was head of the card games division) to test over the weekend. Norman was impressed by the game and persuaded his father to call Parker Brothers on Monday morning. This call resulted in Waddingtons obtaining a license to produce and market the game outside of the United States. Watson felt that in order for the game to be a success in Britain the American locations would have to be replaced, so Victor and his secretary, Marjory Phillips, went to London to scout out locations. The Angel, Islington is not a street in London but an area of North London named after a coaching inn that stood on the Great North Road. By the 1930s the inn had become a Lyons Corner House (it is now a Co-operative Bank). Some accounts say that Marjory and Victor met at the Angel to discuss the selection and celebrated the fact by including it on the Monopoly board. In 2003, a plaque commemorating the naming, was unveiled at the site by Victor Watson's grandson who is also named Victor.
The standard British board, produced by Waddingtons, was for many years the version most familiar to people in countries in the Commonwealth (except Canada, where the U.S. edition with Atlantic City-area names was reprinted), although local variants of the board are now also found in several of these countries such as New Zealand (see Localized versions of the Monopoly game).
In the cases where the game was produced under license by a national company, the £ (pound) was replaced by a $ (dollar) sign, but the place names were unchanged.
In 2005, Hasbro launched the U.K. version of the "Here & Now Limited Edition", updating the properties and prices to reflect present-day London properties. The playing pieces were also changed to be: Mobile phone, Roller blade, Hamburger, Jumbo Jet, Racing Car, Skateboard and London Bus. This version was launched in recognition of the game's 70th anniversary in conjunction with an online version.
For a list of some of the localized versions, including the U.K. "Here & Now" edition, and the names of their properties, see localized versions of the Monopoly game.
This list details the 22 real estate properties in the original American version of Monopoly as presented by Darrow to Parker Brothers. The Original Atlantic City Monopoly board was done by Hoskin/Raiford's Atlantic City Quaker Friends School teachers with the changes noted by starred * items. The bracketed items are the differences in the names on the Hoskin/Raiford Quaker Monopoly board. It is believed that a version copied from this school's edition by Charles Todd was in turn copied by Charles Darrow, duplicating the changes in names, and the infamous misspelling of Marven Gardens.
| Name | Price | Price per house | Rent | Rent (1 House) | Rent (2 Houses) | Rent (3 Houses) | Rent (4 Houses) | Rent (Hotel) | Mortgage | |
|---|---|---|---|---|---|---|---|---|---|---|
| Mediterranean Avenue | 60 | 50 | 2 | 10 | 30 | 90 | 160 | 250 | | |
| Baltic Avenue | 60 | 50 | 4 | 20 | 60 | 180 | 320 | 450 | | |
| Oriental Avenue | 100 | 50 | 6 | 30 | 90 | 270 | 400 | 550 | | |
| Vermont Avenue | 100 | 50 | 6 | 30 | 90 | 270 | 400 | 550 | | |
| Connecticut Avenue | 120 | 50 | 8 | 40 | 100 | 300 | 450 | 600 | | |
| St. Charles Place | 140 | 100 | 10 | 50 | 150 | 450 | 625 | 750 | | |
| States Avenue | 140 | 100 | 10 | 50 | 150 | 450 | 625 | 750 | | |
| Virginia Avenue | 160 | 100 | 12 | 60 | 180 | 500 | 700 | 900 | | |
| St. James Place | 180 | 100 | 14 | 70 | 200 | 550 | 750 | 950 | | |
| Tennessee Avenue | 180 | 100 | 14 | 70 | 200 | 550 | 750 | 950 | | |
| New York Avenue | 200 | 100 | 16 | 80 | 220 | 600 | 800 | 1000 | | |
| Kentucky Avenue | 220 | 150 | 18 | 90 | 250 | 700 | 875 | 1050 | | |
| Indiana Avenue | 220 | 150 | 18 | 90 | 250 | 700 | 875 | 1050 | | |
| Illinois Avenue | 240 | 150 | 20 | 100 | 300 | 750 | 925 | 1100 | | |
| Atlantic Avenue | 260 | 150 | 22 | 110 | 330 | 800 | 975 | 1150 | | |
| Ventnor Avenue | 260 | 150 | 22 | 110 | 330 | 800 | 975 | 1150 | | |
| 280 | 150 | 24 | 120 | 360 | 850 | 1025 | 1200 | | ||
| Pacific Avenue | 300 | 200 | 26 | 130 | 390 | 900 | 1100 | 1275 | | |
| * North Carolina Avenue Carolina Avenue | 300 | 200 | 26 | 130 | 390 | 900 | 1100 | 1275 | | |
| Pennsylvania Avenue | 320 | 200 | 28 | 150 | 450 | 1000 | 1200 | 1400 | | |
| Park Place | 350 | 200 | 35 | 175 | 500 | 1100 | 1300 | 1500 | | |
| Boardwalk | 400 | 200 | 50 | 200 | 600 | 1400 | 1700 | 2000 | |
The four railroads (Reading Railroad, Pennsylvania Railroad, B&O Railroad, and Short Line) are each worth $200. Rent is based on the number of railroads that player owns: $25 for one, $50 for two, $100 for three, and $200 for all four. Each railroad has a mortgage value of $100.
The two utilities (Electric Company and Water Works) are each worth $150. If a player owns either, rent is equal to the amount shown on the dice times 4. If a player owns both, rent is equal to the amount shown on the dice times 10. Each utility has a mortgage value of $75.
Each player is represented by a small pewter token which is moved around the edge of the board according to the roll of two dice. The twelve playing pieces currently used are pictured to the left and are as follows (from left to right): a wheelbarrow, a battleship, a sack of money (1999 editions onwards), a horse and rider, a car, a train (Deluxe Edition only), a thimble, a cannon, an old boot, a Scottie dog, an iron, and a top hat.
Originally, the battleship and cannon were from a Parker Brothers war-based game that failed on the market; the premade pieces were recycled into Monopoly usage. Hasbro recently adopted the battleship and cannon for Diplomacy.
Early localized editions of the standard edition did not include pewter tokens but instead had generic plastic head-shaped tokens (not unlike the MSN Messenger logo). These plastic tokens can be seen in the German Monopoly set pictured at the beginning of this article.
Also included in the standard edition are:
Hasbro also sells a Deluxe Edition, which is mostly identical to the classic edition but has wooden houses and hotels and gold-toned tokens, including one token in addition to the standard eleven: a railroad locomotive. Other additions to the Deluxe Edition include a card carousel, which holds the title deed cards, and money printed with two colors of ink.
In 1978, retailer Neiman Marcus manufactured and sold an all-Chocolate edition of Monopoly through their "Christmas Wish Book" for that year. The entire set was edible, including the money, dice, hotels, properties, tokens and playing board. The set retailed for $600.
The F.A.O. Schwarz store in New York City sold a custom version in 2000 called "One-of-a-kind Monopoly" for USD$100,000. Archived article from Business Wire, stored at Findarticles.com. Accessed 1 January 2006. This special edition comes in a locking attaché case made with Napolino leather and lined in suede, and features include:
Each player begins the game with his token on the Go square, and *]1500 (£1500, €1500, etc.) in cash divided as follows, per the U.S. standard rules:
The British version has an initial cash distribution of:
All property deeds, houses, and hotels are held by the bank until bought by the players.
Players take turns in order, as determined by chance before the game. A player's turn consists of rolling two dice and advancing on the board the corresponding number of squares clockwise around the track. Depending on where he/she lands, he/she takes any of a number of actions.
Many casual Monopoly players are surprised and disappointed to discover that some of the rules they are used to are not part of the official rules. Many of these house rules tend to make the game longer by giving some players more money. Some house rules include the following (and more can be found via links at the end of this article):
House rules, while unofficial, are not wholly unrecognized by Parker Brothers. Many video game versions of Monopoly have options where popular house rules can be used.
Monopoly involves a substantial portion of luck, with the roll of the dice determining whether a player gets to own key properties or lands on squares with high rents. Even the initial misfortune of going last is a significant disadvantage because one is more likely to land on property which has already been bought and therefore be forced to pay rent instead of having an opportunity to buy unowned property. There are, however, many strategic decisions which allow skilled players to win more often than the unskilled.
In all, during game play, Illinois Avenue (Trafalgar Square), New York Avenue (Vine Street), B&O Railroad (Fenchurch Street Station), and Reading Railroad (King's Cross Station) are the most frequently landed-upon properties. Mediterranean Avenue (Old Kent Road) and Baltic Avenue (Whitechapel Road) are the least-landed-upon properties.; the page includes detailed analyses of expected income from each property and discussion of the strategic implications.
Much of the skill comes from knowing how to make the best use of a player's resources and above all knowing how to strike a good bargain. Monopoly is a social game where players often interact and must "deal" with each other in ways not unlike "real world" real estate bargaining. Note that the best deal is not always for the most expensive property; it is often situational, dependent on money resources available to each player and even where players happen to be situated on the board. When looking to deal, a player should attempt to bargain with players who not only possess properties he or she needs but also needs property the player has. In fact, offering relatively fair deals to other players can end up helping the player making the offer by giving him or her a reputation as an honest broker, which can make players less wary of dealings in the future. What is more, most people play Monopoly with the same group repeatedly. For this reason, such a reputation can have effects far beyond the game being played.
One common criticism of Monopoly is that it has carefully defined yet almost unreachable termination conditions. This is not generally the view of experienced Monopoly players, who are often able to finish the game in under two hours. Many players' childhood memories of Monopoly involve giving up playing the game after a seemingly endless series of hours playing. This problem can be resolved by playing with a time limit and counting each player's net worth when the time is up. In fact, tournament play calls for a 90-minute time limit. US Tournament Guide, PDF file. Two hour time limits are used for international play. Tournament rules for Canada, from 2003. PDF file.
Played strictly to the rules, many games will be effectively decided when one player succeeds in bankrupting another because the bankrupt player gives all his property to the one to whom he could not pay his debt. A player who thus gains a fistful of properties will virtually control the game from that point onwards since other players will be constantly at risk. On the other hand, if a player is bankrupted by being unable to meet his debt to the bank (eg, a fine or tax or other debt that is not rent), then his property is auctioned off; this can open up new possibilities in a game which was evenly set or in which a lot of property sets were divided among the players.
Another path to a faster ending is by a key property bargain, whether it be a very shrewd trade which sets one player up with a well-positioned set or a very rash trade where an inexperienced player gives his experienced opponent an underpriced gem. Either way, a deal which pays off for one player is most often the turning point of the game.
In the Stock Exchange add-on, the Free Parking square is replaced with the Stock Exchange. The add-on also contained three each of Chance and Community Chest cards directing the player to advance to the Stock Exchange. The 1992 add-on also included seven other Chance cards and eight Community Chest cards (to play with the 1992 add-on, one Community Chest card - "From sale of stock you get $45" - is removed).
The add-on also included thirty stock certificates, five for each of the six different stocks, differing only in its purchase price, ranging from $100 to $150. Shares, like properties, can be considered to be tradeable material, and could also be mortgaged for half their purchase price. Shareholders could increase the value of their shares by buying up more of the same company's shares.
When a player moves onto Free Parking, stock dividends are paid out to all players with any unmortgaged shares. The amount to be paid out to each player is determined based on the number and kind of shares owned. Specifically, a player receives dividends from each stock based on the following mathematical formula:
The player who lands on Free Parking can also choose to buy a share if any remain—should the player decline, the Bank auctions a share off to the highest bidder. The 1936 rules are ambiguous with regards to the stock that is put up for auction, and convention has it that the winner of the auction chooses the stock to be received.
The Stock Exchange add-on serves to inject more money into the game, in a similar manner to railroad properties, as well as changing the relative values of properties. In particular, the Yellow and Green properties are more valuable due to the increased chance of landing on Free Parking, at the expense of the Light Purple and Orange groups.
A Monopoly Stock Exchange Edition was released in 2001, this time adding an electronic calculator-like device to keep track of the complex stock figures. This was a full edition, not just an add-on, that came with its own board, money and playing pieces. Properties on the board were replaced by companies on which shares could be floated, and offices and home offices (instead of houses and hotels) could be built. BoardGameGeek.com page for the Monopoly Stock Exchange edition that came with a specialized calculator. Accessed 1 January 2006.
"Playmaster", another add-on, kept track of all player movement and dice rolls as well as what properties are still available. It then uses this information to call random auctions and mortgages that will be advantageous for some players and a punishment for others, making it easier to free up cards of a color group. It also plays eight short tunes when key game functions occur, for example when a player lands on a railroad it will play I've Been Working on the Railroad. BoardGameGeek.com page for the Monopoly Playmaster electronic accessory. Accessed 1 January 2006.
There have also been several unofficial Monopoly addons, some of which are able to be played on their own as well as in addition to Monopoly.
Parker Brothers has also sold several games which are spinoffs of Monopoly. These are not add-ons as they don't function as an addition to the Monopoly game, but are simply additional games in the flavor of Monopoly.
A short-lived Monopoly game show aired on Sunday evenings during the summer of 1990 on ABC. The show was produced by Wheel of Fortune and Jeopardy! creator Merv Griffin. The show was hosted by a former Jeopardy! contestant Mike Riley. Three contestants competed by answering crossword puzzle like clues to acquire the properties on the board. After the properties were acquired, a Monopoly game round was played. The winner then went on to play the bonus game. In the bonus game, the contestant had to choose 4 properties on the board to convert to "Go To Jail" spaces. Along with the actual "Go To Jail" space, the contestant rolled the dice and had to pass GO without landing on a "Go To Jail" space. If the contestant passed Go, they won $25,000, however if the contestant landed on Go, they would win $50,000. The show was paired on ABC with a summer long Super Jeopardy! tournament.
In North America, a variety of slot machines have been produced with a Monopoly theme. In Europe, there were also Monopoly "fruit machines", some of which remain popular through emulation. The British quiz machine brand itbox also supports a Monopoly trivia and chance game, which, like most other itbox games, costs 50p to play and has a £20 jackpot, although this is very rarely won.
There is also a live, online version of monopoly. Six painted taxis, drive around London picking up passengers. When the taxis reach their final destination, the region of London that they are in is displayed on the online board. This version takes far longer to play than board-game monopoly, with one game lasting 24 hours. Results and position are sent to players via e-mail at the conclusion of the game.
Monopoly | Board games | Hasbro products | National Toy Hall of Fame | Atlantic City, New Jersey | World record holders | Economic simulation board games
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