article

Michel Ancel is a celebrated French game designer for Ubisoft known for creating Rayman and Beyond Good & Evil.

Career


Ancel's first title, Mechanic Warriors was developed for software house Lankhor. Ancel then joined Ubisoft as a graphic artist at the age of 17, where he worked on the graphics of games such as The Intruder and The Teller. In 1992 he began work on Rayman, his directorial debut. It was originally released in 1995 for the Atari Jaguar, and in 1996 for the Sony Playstation and the Sega Saturn.

Michel Ancel was also heavily involved in the development of The Great Escape but had only an advisory role on Rayman 3: Hoodlum Havoc. Although he praised its development team, he claims he would have "made the game differently" *.

In 2003, he released Beyond Good & Evil, which garnered critical acclaim and a cult following, but was a commercial failure. However, film director Peter Jackson's admiration of the game--and his frustration with EA's handling of the Lord of the Rings license--led to Ancel being given direction of the King Kong video game adaptation. In spite of Ubisoft's reluctance to produce a Beyond Good and Evil sequel, Ancel has expressed a clear wish to produce one in the future.*.

Recognition


On March 13, 2006, Michel Ancel along with Shigeru Miyamoto and Frederick Raynal were knighted by the French Minister of Culture and Communication, Renaud Donnedieu de Vabres, as knights of arts and literature. It was the first time that video game developers were honored with this distinction.

Design Philosophy


Ancel aims for a high degree of freedom in his games. He is critical of games that claim to offer freedom, but present limits or invisible boundaries where players do not expect them.

In designing Peter Jackson's King Kong, Ancel chose not to show any overlay information to increase the player's immersion in the game world, a design choice also seen in games such as ICO. For instance, low health is conveyed not with a meter but through blurred vision and the sound of heavy breathing.

Ancel rejects the often held belief that video games of French origin are more original, claiming the problem lies not in the development process, but in risk-averseness at US publishers.

Future


On April 5, 2006, Ubisoft announced Michel Ancel is leading the development of the fourth game in the Rayman series, Rayman Raving Rabbids. * The game has been in production since early 2003.

Games


Trivia


See also


Shigeru Miyamoto

External links


1972 births | Computer and video game designers | Living people

Michel Ancel | Michel Ancel

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Michel Ancel".

Home Pageartsbusinesscomputersgameshealthhospitalshomekids & teensnewsphysiciansrecreationreferenceregionalscienceshoppingsocietysportsworld