- This game is a game for the Nintendo Entertainment System and the Famicom. For the Game Boy game, see: Mega Man II (Game Boy)
Mega Man 2 (Japanese: Rockman 2: The Mystery of Dr. Wily , ロックマン 2 Dr.ワイリーの謎) is a video game that is a part of the Mega Man Classic series. It was released in the late 1980s on the Nintendo Entertainment System in North America and Europe, and on the Famicom in Japan. A Mega Man 2 Powered Up for PSP has been confirmed to be in the pre-planning stages, but Inafune mentioned at E3 2006 that plans may have changed.
Story
In the year
200X (which
Capcom has said to be
2008), the robot
Rock, a project by
Dr. Thomas Light, was created. What followed in the series was a close sister named Roll, along with eight (six in the original) industrial brothers. It was an age where humans live side-by-side with robots. However, Dr. Light's rival,
Dr. Wily, revolted and took Light's creations for himself, leaving the "useless" robots Rock and Roll. He reprogrammed those robots and used them in a robotic army to take over the world. Just when things looked bleak, Rock volunteered to be converted into a fighting robot. In this form, he became known as Mega Man.
Mega Man went after his brothers, though it was painful for him to fight them. Fortunately, he managed to only deactivate them, not totally destroy them, and they were repaired by Dr. Light, with the evil programming erased forever. When Dr. Wily's stronghold was discovered, Mega Man penetrated its defense and stormed it. He was surprised to see his brothers again, but he realized that they were clones once he had reached the Copy Robot. He had to face many powerful creations, but Mega Man still triumphed. Finally, he had reached Dr. Wily and had destroyed his Wily Machine. He begged for mercy, and being a robot, Mega Man allowed it. After all, it was thanks to his efforts that the world was at peace.
However, just when everyone thought they could live in peace and that an age of prosperity had dawned upon them, Dr. Wily revealed himself to have built a new fortress and an army of robotic henchmen, led by eight new Robot Masters of his own design. Within an instant, he unleashed them on the world for revenge against Mega Man. Once again, the populace called on Mega Man to go out and stop the chaos before the world was engulfed in the flames of destruction.
Mega Man crushed the eight Robot Masters and then set out to Wily's new fortress, where he had to face more creations and ultimately Wily himself. In the final fight, Wily morphed into an alien, but Mega Man revealed that it was a hologram. He let Wily go with Wily taking advantage of his programming as a robot. Mega Man took a long walk to think things through, and later returned home.
Robot Masters
The following Robot Masters appear in this game. The character designer is listed after the robot.
| #
| Graphic
| Robot Master
| Designer
| Weapon
| Weakness
|
|| Metal Man || Masanori Satou || Metal Blade || Metal Blade or Quick Boomerang
|| Air Man || Youji Kanazawa || Air Shooter || Leaf Shield
|| Bubble Man || Takashi Tanaka || Bubble Lead || Metal Blade
|| Quick Man || Hirofumi Mizoguchi || Quick Boomerang || Time Stopper or Crash Bomber
|| Crash Man || Akira Yoshida || Crash Bomb || Air Shooter
|| Flash Man || Tomoo Yamaguchi || Time Stopper || Crash Bomber or Metal Blade or Bubble Lead
|| Heat Man || Toshiyuki Kataoka || Atomic Fire || Bubble Lead
|| Wood Man || Masakatsu Ichikawa || Leaf Shield || Atomic Fire or Air Shooter
Fortress bosses
After defeating all the Robot Masters, Mega Man is forced to face what are considered to be the final bosses.
| Boss
| Weakness
|
| Mecha Dragon | Quick Boomerang or Atomic Fire
|
| Pico Pico | Bubble Lead
|
| Guts Tank | Quick Boomerang
|
| BubBeam Trap | Crash Bomber
|
| Dr. Wily - Wily Machine 2 (Phase I) | Crash Bomber or Atomic Fire
|
| Dr. Wily - Wily Machine 2 (Phase II) | Crash Bomber
|
| Dr. Wily - Alien | Bubble Lead
|
Notes
- As of May 2006, Mega Man 2 is top selling game in the entire franchise with a total of 1.5 million copies.
In addition, it is considered by many fans as the best game in the Classic series, and was named by GameSpot as one of "The Greatest Games of All Time".
- The North American release of the title has two difficulty modes - Normal and Difficult. The "Difficult" setting is the standard difficulty level that was used in the Japanese version, while the "Normal" setting makes the game easier by making enemies take more damage from weapons. The NES version is the only version to have a difficulty selection; every subsequent re-release of the game defaults to the "Difficult" setting instead.
- Mega Man 2 introduces the E-Tank, an item that will completely replenish Mega Man's energy when used. You can carry as many as four E-Tanks at one time. Later games allow Mega Man to hold more tanks of other variations, such as the W-Tank for weapons.
- A feature that Mega Man 2 possesses that the original does not is a password feature that allows the player to continue his or her game at a later time once they have shut off the system. After defeating each Robot Master, the player receives one of these passwords that he or she can input to continue his or her game. The passwords are not specific to either difficulty mode in the North American game, and can be used to resume the game in either difficulty mode.
- The password feature appears in subsequent titles, including the five Game Boy games, the rest of the NES games, and Mega Man 7, which was released for the Super Nintendo and the Super Famicom. The player's life count is reset to two if the player loses all of his lives in a stage, or restarts a game using a password. The password will reflect whether or not the player has any E-Tanks at the time he or she obtains this password. This condition also exists in Mega Man 3.
- Unlike the original Mega Man game, the player cannot go back to a particular stage once he or she defeats the Robot Master in that stage. The same condition exists in Mega Man 3. Lastly, certain robot bosses yield bonus items upon destruction (ie: Mega Man's creator, Dr. Light, will appear to grant an extra ability and explain how to employ this ability).
- The range in usefulness of the Robot Masters' weapons allows the greatest amount of versatility in any of the Mega Man titles. In a majority of the Mega Man titles, each weapon is effective against a single Robot Master. However, to illustrate the varying degrees to which Robot Master's weapon is useful: