Mancala is a family of board games played around the world, sometimes called sowing games or count and capture games, which comes from the general gameplay. The games of this family best known in the Western world are Oware, Kalah, Sungka and Omweso, and Bao. Mancala games play a role in many African and some Asian societies comparable to that of chess in the West.
In fact, the name mancala is the Arab name commonly given to some games of this type; the word comes from the Arabic word naqala (literally "to move"). This word is used at least in Syria, Lebanon and Egypt, but is not consistently applied to any one game. In the Western world, "mancala" is often seen used as a generic name for the game "kalah". Research in English refers to "games in the mancala family" or "mancala games", rather than "mancala variants" which would imply there is one main mancala game on which the others are based.
Adding to the confusion, widespread mancala games may go by different names in different regions, often with slight rules variations. Then, there are groups that give multiple games the same name; sometimes one is intended to be played by men, another by women. Historically, researchers have had difficulty separating the rules for games apart from strategic implications or favored setups, which has caused additional confusion over which games are distinct, or which names refer to the same game. Because of these considerations, and the fact that mancala games have reached the West from these multiple cultures, it is difficult to establish what names and rules, if any, are the "proper" ones.
The names of individual games often come from the equipment used; for instance, bao is the Swahili word meaning "board".
The game is called "Pallanguzhi" in Tamil Nadu(southern India). The Yoruba people of West Africa call it "Ayo". In Ethiopia, where the game is thought to have originated, it is called "Gebeta" (Ge'ez ገበጣ gebeṭa).
With a two-rank board, players usually are considered to control their respective sides of the board, although moves often are made into the opponent's side. With a four-rank board, players control an inner row and an outer row, and a player's seeds will remain in these closest two rows unless the opponent captures them.
These games are good for getting children interacting and used to counting. Children can even be encouraged to make the game themselves as follows: Take two half dozen egg cartons, tear the tops off them both, and arrange them in a long line (lid, base, base, lid). You can staple or tape them together if you wish, and you can use pebbles or beads as seeds.
In a process known as sowing, all the seeds from a hole are dropped one-by-one into subsequent holes in a motion wrapping around the board. Sowing is an apt name for this activity, since not only are many games traditionally played with seeds, but placing seeds one at a time in different holes reflects the physical act of sowing. If the sowing action stops after dropping the last seed, the game is considered a single lap game.
Multiple laps or relay sowing is a frequent feature of mancala games, although not universal. When relay sowing, if the last seed during sowing lands in an occupied hole, all the contents of that hole, including the last sown seed, are immediately resown from the hole. The process usually continues until sowing ends in an empty hole.
Many games from the Indian subcontinent use pussa-kanawa laps. These are like standard multilaps, but instead of continuing the movement with the contents of the last hole filled, a player continues with the next hole. A pussa-kanawa lap move will then end when a lap ends just prior to an empty hole.
Another common way of capturing is to capture the contents of the holes that reach a certain number of seeds at any moment.
Also, several games include the notion of capturing holes, and thus all seeds sown on a captured hole belong at the end of the game to the player who captured it.
Although the games existed in pockets in Europe -- it is recorded as being played as early as the 17th century by merchants in England -- it has never gained much popularity in most regions, except in the Baltic area, where once it was a very popular game ("Bohnenspiel") and Bosnia, where it is called Ban-Ban and still played today. Mancala has also been found in Serbia, Bulgaria, Greece ("Mandoli", Cyclades) and in a remote castle in southern Germany (Schloss Weikersheim).
The USA has a larger mancala playing population, although many of these players are descendants of enslaved Africans. A traditional mancala game called Warra was still played in Louisiana in the early 20th century. Perhaps the unfamiliarity with mancala games in the West is in part due to historic prejudice against primitives; the assumption being that these games could not require any serious mental skill. The 1961 edition of Goren's Hoyle, which itself ascribes an Arab origin to the games, perhaps expresses a common sentiment upon discovery of the games' depth:
Abstract strategy games | Mancala
Joc de mancala | Mankala | Mancala | Mancala | Mancala | Mancala | Mancala | マンカラ | Mankala | Mancala | mankala | Mancala | Mancala