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This article is about the Last Man Standing gametype. For other uses, see Last Man Standing.

Last man standing (LMS) is a multiplayer gameplay mode featured in the vast majority of the more recent first-person shooter computer games. The aim of a player in a Last man standing match is to dispatch his opponents and remain the sole survivor; the basic rules followed are generally the same of the Deathmatch gametype, with an important difference: respawn is limited or not allowed at all. Each player is assigned a specific number of lives per match (or just one when there is no respawn); once these lives have been expended the player will no longer be able to return to the current match and remain as an invisible spectator until there is a winner and the LMS round is over.

Several different variations of the Last man standing mode exist, with the most common being Team LMS. The rules are the same of the standard LMS and the winning team is the one able to eliminate all the members of the opposing teams and keep at least one of its components alive.

See also


Other multiplayer gametypes:

Computer and video game gameplay | Competitive computer and video gaming

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Last man standing (gaming)".

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