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Kirby: Nightmare in Dream Land (Kirby of the Stars: The Fountain of Dreams Deluxe in Japan) is a Game Boy Advance remake of the NES game, Kirby's Adventure. It features updated graphics and sound, new mini-games, and a new mode, Meta Knightmare, where you can play through the game as Kirby's rival, Meta Knight.

Levels


The game is divided into 8 areas, each of which contains multiple levels. Defeating the boss in each area unlocks the next area. The areas are Vegetable Valley, Ice Cream Island, Butter Building, Grape Garden, Yogurt Yard, Orange Ocean, Rainbow Resort, and Fountain of Dreams.

Sub-games


Kirby: Nightmare in Dreamland also has sub-games. Sub-games can be played in-game for lives, or accessed from the main menu. These sub-games are Quick Draw, Bomb Rally, and Kirby's Air Grind. Quick Draw - Very simple. When the exclamation mark appears, hit A as fast as you can. If you do it fast enough, you win the round. This is the only returning minigame from the original version, but with a graphical design identical to Samurai Kirby in Kirby Super Star instead of the original Wild West theme.

Bomb Rally - You press the A button to serve a lit bomb, which serves as the ball in this game. There are three other Kirbies. Each Kirby hits the bomb to the previous or to the next Kirby. When it comes to you, you can hit it to the next Kirby, (Press A) or to the previous Kirby (Press A to change your direction, then hit the ball with A again). Failing to hit the bomb results in it exploding in your face. The object is to be the last Kirby standing.

Kirby's Air Grind - Race to the finsh against four other Kirbies. You are all on warpstars. Hold A to stay on the track and avoid the black bars by releasing A (which slow you down(however, if you get off and back on the rail close enough to the rail you will get a boost)). This mini game is similar to Kirby Air Ride.

Beating the main game unlocks Boss Endurance, where you fight all of the games bosses one at a time, with no pauses or health refills. If you get 100% in the main game, you unlock Extra Mode. Extra Mode is regular gameplay, only you have three health bars instead of six.

Meta-Knightmare!


If you get 100% on Extra Mode, you unlock the sub-game called "Meta-Knightmare!". In this mode, you play through the game as Meta Knight. Meta-Knight goes through all of the same stages as Kirby, but he plays much differently from him.

Differences in this game are as follows:

  • Meta-Knight only has three health bars.
  • Meta-Knight's only weapon is his sword, which can light fuses and smash posts into the ground (allowing him to get to secret areas).
  • All minigame rooms are locked up and cannot be played, although you can still access the Boss Arenas , Warp Star Stations, and the copy rooms (although this is pointless as all Meta Knight can do is kill the displays).
  • You can not save.
  • The game ends when you beat King Dedede.

Bosses


The bosses are listed here, in the order you fight them (In both the game and the Boss Endurance sub-Game):
1. Whispy Woods
A tree who spits wind and drops apples on your head. He stays still the whole battle.

2. Paint Roller (Skainter)
Draws enemies on his sketch pad, which come to life and attack you.

3. Mr. Bright and Mr. Shine
Mr. Bright is the moon, and uses a boomerang-type weapon to battle you. Mr. Shine is the sun, capable of shooting fireballs at you. Both bosses share the same health bar, each having only half of a bar. They alternate fighting with one in sky and one on the ground. When in the sky they assist eachother by using an extremly powerful technique. Mr. Shine attacks with a barrage of stars which can be sucked up to give the Cutter ability, Mr. Bright sends a ray of sunlight which spawns two stars which give the Fire ability. You must defeat both to advance, after one dies the other fights and the defeated boss still uses his sky attack.

4. Kracko
A cloud with a huge eyeball in the middle and spikes around him. He can zap you with lightning, charge you, or shoot out Hi-Jump enemies at you.

5. Heavy Mole
A metal machine that digs and digs, frequently shooting out red and orange bullets. The red bullets contain the Sleep power, which makes you vulnerable to crush in between walls. The orange bullets, however, contain the Hammer power, enabling you to smask Heavy Mole with it.

6. Meta Knight
This masked knight is shrouded in mystery. He'll challenge you to a duel with swords. Beat him, and you may find that he's not so different from Kirby at all...

7. King Dedede
This immense penguin-ish being tries to crush you with his hammer.

8. Cloaked Nightmare
He appears in two forms, an orb and a wizard/wraith/genie/vampire-ish creature. The orb is a ball of nightmares shoots stars at you. It is purple, black, and blue with white stars on it. The later form shoots out stars, too. To hit him, wait until he opens up his cloak and shoot at the blurry, staticy-looking, white-glowing part of his body.

Trivia


  • If you wait about 10-15 seconds on the title screen, it will show a cartoon, and it will tell the story about why Kirby must go stop King Dedede and how he must return the Star Rod. It also shows King Dedede bathing in the Fountain of Dreams.
  • Although the back of the game's box claims that characters from the Kirby anime appear in the game (i.e. Tiff and Tuff), no such characters actually appear in the game itself.
  • The "Burning" power in this game is known as "Fireball" in the original game Kirby's Adventure.

Kirby platform games | Game Boy Advance games | 2002 computer and video games | Computer and video game remakes

Kirby: Nightmare in Dream Land | 星のカービィ夢の泉デラックス

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Kirby: Nightmare in Dream Land".

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