Journey: The Quest Begins is an interactive fiction computer game written by Marc Blank and released by Infocom in 1989. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms of the time, such as the Commodore 64, Apple II, and PC. Journey is unusual among Infocom games in that it could be played entirely via mouse or joystick with no typing required. It was also the last game released by Infocom before parent company Activision closed the Cambridge office, effectively reducing Infocom to a "label" to be applied to later games.
The game's interface was highly unusual for Infocom. A large window at the top of the screen was divided between a graphic and text describing the current location. The bottom window was subdivided into additional sections: commands that could be performed by the party as a group, such as "Proceed" (continue along the current path), and characters in the party followed by commands available to each member (the wizard Praxix might be able to "Cast" a spell). The player used the keyboard, mouse or joystick to select choices from these menus. This was a stark contrast to the majority of Infocom's other games, in which each command was typed in manually.
After the player reached a non-winning end of the game, he or she was given the option to read "musings" by the narrator. These would typically refer to points in the game where things had gone wrong and give gentle hints on ways to reach a better ending.
Journey was originally intended to be the first game in a trilogy.
1989 computer and video games | Infocom | Interactive fiction | Amiga games | Apple II games | Atari ST games | Commodore 64 games | DOS games | Mac OS games
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