Independence-friendly logic (IF logic), proposed by Jaakko Hintikka and Gabriel Sandu, aims at being a more natural and intuitive alternative to classical first-order logic (FOL). IF logic is characterized by branching quantifiers. It is more expressive than FOL because it allows one to express independence relations between quantified variables. For example, the formula ∀a∀b∃c/b∃d/aφ(a,b,c,d) ("x/y" should be read as "x independent of y") cannot be expressed in FOL.
The game-theoretic semantics for FOL treats an FOL formula as zero sum games of perfect information, whose players are Verifier and Falsifier. The same holds for the standard semantics for an IF formula, except that a game of imperfect information may be required.
A formula is true if Verifier has a winning strategy and false if Falsifier has one. A winning strategy is defined as a strategy that is guaranteed to win the game, regardless of how the other players play.
Independence relations are expressed by informational independence amongst players.
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