Hiroshi Yamauchi (山内溥, Yamauchi Hiroshi, born November 7, 1927) was the third president of Nintendo beginning in 1949 until stepping down on May 31, 2002. Yamauchi is credited with transforming Nintendo from a small hanafuda card making company in Japan to the multi-billion dollar video game company that it is today. Yamauchi was succeeded at Nintendo by Satoru Iwata. Yamauchi also became the majority owner of the Seattle Mariners baseball team in 1992, which is now managed by former Nintendo of America chairman, Howard Lincoln.
As of 2005, Yamauchi is the 366th richest person in the world, having a net worth of approximately $1.8 billion .
He is the only living ex-president of Nintendo.
In 1940 at the age of twelve, Yamauchi went to work in a military factory during World War II since he was too young to fight. When the war was over in 1945, Hiroshi went to Waseda University where he majored in Law. At the age of 21 his grandfather, the then-current president of Nintendo had a stroke and Hiroshi was requested to fill in as president. Shortly thereafter, his grandfather died.
Before Yamauchi worked at Nintendo, he owned a number of different companies, including a taxi firm and a love hotel.
Yamauchi decided to expand Nintendo into the United States in order to cash in on the growing American arcade market. He hired his son-in-law Minoru Arakawa to head the new American operation. When Japanese hits such as Radar Scope, Space Fever, and Sheriff did not achieve the same success in the United States, Yamauchi turned to designer Shigeru Miyamoto's pet project Donkey Kong, which became a smash hit.
Yamauchi touted the GameCube as being a machine designed exclusively to be a video game console; an approach which he considered different to Microsoft's and Sony's for their respective Xbox and PlayStation 2 systems. He believed that the GameCube would specialize in providing the best gaming experience possible as opposed to the all-encompassing entertainment hubs being promoted in its competitor's products (both the Xbox and the PlayStation 2 have DVD and CD-ROM playback functionalities, while the Xbox also features a built-in hard drive). This bias towards "performance only" and the creation of hardware that would allow developers to "easily create games" is what Yamauchi believed would set the competitors apart from the GameCube.
Yamauchi also wanted the machine to be the cheapest available of its kind, in his belief that people "do not play with the game machine itself. They play with the software, and they are forced to purchase a game machine in order to use the software. Therefore the price of the machine should be as cheap as possible." Nintendo hence priced the GameCube significantly cheaper than its rivals in the market, although the console's games were priced identically to those designed for the competing systems.
He also sought to make sure the GameCube was a simple platform to create games for, an advantage which implied lower development costs; thus a greater number of developers would be attracted to the console, and subsequently a higher number of games would be made for it, produced and released at a faster rate.
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1927 births | Forbes World's Richest People | Japanese entrepreneurs | Nintendo people | Baseball executives | Seattle Mariners | Living people
Hiroshi Yamauchi | Hiroshi Yamauchi | Hiroshi Yamauchi | Hiroshi Yamauchi | 야마우치 히로시 | 山内溥 | Hiroshi Yamauchi | Hiroshi Yamauchi | 山内溥
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