Hypertext Transfer Protocol (HTTP) is the method used to transfer or convey information on the World Wide Web. It is a patented open internet protocol whose original purpose was to provide a way to publish and receive HTML pages.
Development of HTTP was coordinated by the World Wide Web Consortium and working groups of the Internet Engineering Task Force, culminating in the publication of a series of RFCs, most notably RFC 2616, which defines HTTP/1.1, the version of HTTP in common use today.
HTTP is a request/response protocol between clients and servers. The originating client, such as a web browser, spider, or other end-user tool, is referred to as the user agent. The destination server, which stores or creates resources such as HTML files and images, is called the origin server. In between the user agent and origin server may be several intermediaries, such as proxies, gateways, and tunnels.
An HTTP client initiates a request by establishing a Transmission Control Protocol (TCP) connection to a particular port on a remote host (port 80 by default; see List of TCP and UDP port numbers). An HTTP server listening on that port waits for the client to send a request message.
Upon receiving the request, the server sends back a status line, such as "HTTP/1.1 200 OK", and a message of its own, the body of which is perhaps the requested file, an error message, or some other information.
Resources to be accessed by HTTP are identified using Uniform Resource Identifiers (URIs) (or, more specifically, URLs) using the http: or https URI schemes.
The request line and headers must all end with CRLF (i.e. a carriage return followed by a line feed). The empty line must consist of only CRLF and no other whitespace.
Some headers are optional, while some others (such as Host) are required by the HTTP/1.1 protocol.
HTTP servers are supposed to implement at least GET and HEAD methods and, whenever possible, also OPTIONS method.
Despite the required safety of GET requests, in practice they can cause changes on the server. For example, an HTML page may use a simple hyperlink to initiate deletion of a domain database record, thus causing a change of the server's state as a side-effect of a GET request. This behavior is architecturally discouraged (such actions should be designed using a POST request) but is fairly common on the Web. Such behavior can cause problems because various schemes for caching web pages, such as search engines, which by design GET pages before a user initiates a request, can cause unintentional changes on a server. According to the specification, if the server makes such transactions after a safe request, the client-side software cannot be held accountable for them.
In HTTP/1.0 and since, the first line of the HTTP response is called the status line and includes a numeric status code (such as "200") and a textual reason phrase (such as "OK"). The way the user agent handles the response primarily depends on the code and secondarily on the response headers. Custom status codes can be used since if the user agent encounters a code it does not recognize, it can use the first digit of the code to determine the general class of the response. *
Also, the standard reason phrases are only recommendations and can be replaced with "local equivalents" at the web developer's discretion. If the status code indicated a problem, the user agent might display the reason phrase to the user to provide further information about the nature of the problem. The standard also allows the user agent to attempt to interpret the reason phrase, though this might be unwise since the standard explicitly specifies that status codes are machine-readable and reason phrases are human-readable.
There is a HTTP/1.0 extension for connection persistence, but its utility is limited due to HTTP/1.0's lack of unambiguous rules for delimiting messages. This extension uses a header called Keep-Alive, while the HTTP/1.1 connection persistence uses the Connection header. Therefore a HTTP/1.1 may choose to support either just HTTP/1.1 connection persistence, or both HTTP/1.0 and HTTP/1.1 connection persistence. Some HTTP/1.1 clients and servers do not implement connection persistence or have it disabled in their configuration.
Closing an HTTP/1.1 connection can be a much longer operation (from 200 milliseconds up to several seconds) than closing an HTTP/1.0 connection, because the first usually needs a linger close while the second can be immediately closed as soon as the entire first request has been read and the full response has been sent.
https: is a URI scheme syntactically identical to the http: scheme used for normal HTTP connections, but which signals the browser to use an added encryption layer of SSL/TLS to protect the traffic. SSL is especially suited for HTTP since it can provide some protection even if only one side to the communication is authenticated. In the case of HTTP transactions over the Internet, typically only the server side is authenticated.
Client request (followed by a blank line, so that request ends with a double newline, each in the form of a carriage return followed by a line feed): GET /index.html HTTP/1.1 Host: www.example.com
The "Host" header distinguishes between various DNS names sharing a single IP address, allowing name-based virtual hosting. While optional in HTTP/1.0, it is mandatory in HTTP/1.1.
Server response (followed by a blank line and text of the requested page): HTTP/1.1 200 OK Date: Mon, 23 May 2005 22:38:34 GMT Server: Apache/1.3.27 (Unix) (Red-Hat/Linux) Last-Modified: Wed, 08 Jan 2003 23:11:55 GMT Etag: "3f80f-1b6-3e1cb03b" Accept-Ranges: bytes Content-Length: 438 Connection: close Content-Type: text/html; charset=UTF-8
Internet protocols | Internet standards | HTTP | Hypertext
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