Grand Prix 4, released for the PC on the October 9 2002, is currently the last Formula 1 racing simulator released by the developer Geoff Crammond and the MicroProse label. Essentially serving as a graphical and seasonal update of Grand Prix 3 which had been released in 2000 the game retained the series' legendary physics engine. However it entered the market at a far less hospitable time than its three predecessors, and the game faced stiff competition from an alternative Formula 1 simulation from studios such as ISI.
After the criticism received by Grand Prix 3 for not advancing the series Grand Prix 4 featured a heavily revised graphics engine and updated physics including wet weather driving that even today is considered some of the best to ever feature in a motorsport simulation. Despite this the game still showed Crammond's oft-commented dated approach to game design.
Although the game could be considered a relatively modest commercial success the chances of a further entry to the series could be considered slim to none due to the fact that MicroProse's parent company Infogrames dissolved the developer shortly after the game's release. Also the Sony Computer Entertainment brands exclusive licensing deal for Formula 1 games rules out an update with official stats. An Xbox port of the title had been planned for release in late 2002 before being cancelled in October of that year.
2002 computer and video games | Formula One games | Racing simulators | Windows games | Cancelled Xbox games | MicroProse games
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Grand Prix 4".
Home Page • arts • business • computers • games • health • hospitals • home • kids & teens • news • physicians • recreation• reference • regional • science • shopping • society • sports • world