In some video games, god mode is a state wherein the player character is invulnerable to damage. It is typically activated by entering a cheat code.
God modes (and other similar modes) often originate as a means by which developers test games. If a new feature is implemented in a game but requires play to determine whether it works, it saves time if a developer can quickly reach the relevant portion of the game by avoiding death or by "flying" over time-consuming regions of the game environment. This source of God modes often manifests itself in the route by which players activate these modes - for example, running a game with a development mode flag.
Use of god mode or other cheats is frowned upon in multiplayer gaming. Most cheats are disabled in most muliplayer games by default. However, in some games, cheats are integrated into the gameplay. Dedicated game servers running certain tools (such as "AMX" or "Admin" mod for Half-Life) allow the administrators of the server to grant and revoke god mode or other abilities. Another command, called "roll the dice", is used to randomly give an effect (good or bad) to the player using it (he is rolling his dice, so to speak). God mode is usually in the list of possibilities.
In recent years the term godmoding has become an extremely negative term referring to behavior on online role-playing games such as MU*s and PBEM/Online text-based role-playing game forums in which a character takes on powers, attributes and abilities far beyond what would be considered acceptable, forces his or her own actions on another player, or disrupts gameplay with an overly powerful character that exploits its 'godlike' abilities to the detriment of the game and other players. Across the internet, godmoding may also be noted as powergaming, twinking, and munching. Subcategories of godmoding exist as well.
Computer and video game gameplay | Competitive computer and video gaming
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"God mode".
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