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Geometry Processing is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing.

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3D imaging | 3D computer graphics

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Geometry Processing".

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