Future Crew is a now-defunct group of computer coders and artists who created PC demos and software, active mostly between 1992 & 1994.
Noteworthy demos by the Future Crew include Unreal (released at Assembly 1992), Panic (released at The Party 1992) and Second Reality (released at Assembly 1993). Second Reality may be considered one of the most influential PC demos ever made.
Future Crew was also responsible for the popular MOD editor Scream Tracker, which was fashioned after the Amiga Soundtracker, as well as the Advanced DigiPlayer sound editor. After development on Scream Tracker ceased, Jeffrey Lim created Impulse Tracker, which is very similar to Scream Tracker, yet with many more features.
Future Crew didn't release anything as a group after Scream Tracker 3. While it was never officially dissolved, its members parted ways in the second half of the 1990s. Companies like Futuremark (3DMark), Remedy (Death Rally, Max Payne) and Bitboys (a graphics hardware company) were all started in whole or in part by members of Future Crew.
Tributes to Future Crew include a 3D graphics benchmark called Final Reality by Remedy Entertainment (shown at Assembly 1997), and a remake of Second Reality for the Commodore 64 by Smash Designs called Second Reality 64 (released at The Party 1997).
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"Future Crew".
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