Full Throttle is a graphical adventure game, originally developed in-house and released in May 1995 by LucasArts. It is the tenth game to use the SCUMM adventure game engine.
The story focuses on Ben, the leader of a biker gang called the Polecats. He is approached in a bar by Malcolm Corley, the CEO and founder of the last domestic motorcycle manufacturer in the country, Corley Motors. When he declines an offer, he is knocked out and thrown in a dumpster by Nester and Bolus, malicious flunkies of the sinister vice president of Corley Motors, Adrian Ripburger, who seems to have designs on taking over the company. He attempts to link up with the Polecats, whom Ripburger has coerced into escorting Corley and himself to the annual shareholder's meeting. Along the way, he meets a female mechanic named Mo, who later is revealed to be Corley's illegitimate daughter.
Ben finds his gang in time to witness Ripburger murder Corley and pin the murder on the Polecats. A fugitive, he is forced to cross the desert to find a way to clear his name, save his gang, and prevent Ripburger from turning Corley Motors into a minivan producer. He crosses paths with a number of other motorcycle gangs: the speed addicted Vultures (of whom Mo used to be a member), the brutish Rottwheelers and the enigmatic Cavefish. He arrives at the shareholders meeting in time to catch Ripburger announcing his new control of and plan for the company. He and Mo expose Ripburger as the murderer, and broadcast the last will and testament of Malcolm Corley, who names Mo as the rightful successor to his company. Ben is able to free his gang, and the game ends with Ben riding off into the sunset, leaving Mo. The game was admired for its polished look and involving storyline; its only major criticism was that it was of insufficient length.
It also provided a portion where the player had to drive across a deserted road and occasionally fight with enemy bikers. The fight is done with fists and kicks and later chains, planks etc. These 'weapons' are effective only with certain combinations that the player must discover alone. This part is done with INSANE. The use for Full Throttle caused some problems since INSANE was intended to be photorealistic, contrasting to the intended general cartoony feeling. The rendered environment had to be scaled down to match to the rest of the game world.
1995 computer and video games | Adventure games | Cancelled PC games | DOS games | LucasArts games | Mac OS games | ScummVM supported games
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