article Related Topics:
Entertainment_News :: Entertainment_Industry :: Entertainment :: Entertainment_Tonight :: Entertainment_and_Sports :: Entertainment_and_Media :: Entertainment_Ideas :: Entertainment_and_Sports_Law
 

Entertainment is a leisure activity consisting of an event and an audience that views the event and participates. This participation can be subtle, as in Theatres: Film, Opera or stageshows, or Orchestral symphony concerts wherein the applause due the performance or performing artists would be bad manners. In contrast, the sports entertainment industry feeds off audience participation— who can imagine the strange event attending a pro-wrestling bout, basketball or baseball game without cheering or booing the participants would experentially being happy.

The industry that provides entertainment is called the entertainment industry, and one distinction between what is meant by the term is the voluntary participation of the party being entertained, which may be passive (Opera) or active (Frantic shoot-em-up computer games) and the whole gamut of industry supported diversions in between (Baseball, Concerts, Football, Books, Television, film , striptease, and events like Karaoke).

Recreation, play, reading, and art appreciation may in some instances be confused with entertainment, but the difference is elementary—entertainments take two or more— even if one of the participants is a programmer for the obsolescent Amiga computer system who now happens to be deceased. Without the 'performance' of the artist and the participation of the viewer the event would and could not occur.

The term 'entertainment' has also been used in physics as a part of the concept of resonance.

Entertainment In Physics


Entertainment is much like Resonance. Entertainment is a process in where the frequency of one system is combined with the frequency of another system, to generate a single wave. This can been seen in electroencephalogram (EEG) waves, where a combinations of separate frequencies put together form a single sinusoidal wave. This can be an instance of two objects with multiple frequencies, achieving the same frequency.

Examples of Entertainment


More specifically, the participatory activities listed below are a form of recreation.

See also


External links


Entertainment

Hiburan | Adloniant | בידור | Divertissement | Libangan | Забава

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Entertainment".

Home Pageartsbusinesscomputersgameshealthhospitalshomekids & teensnewsphysiciansrecreationreferenceregionalscienceshoppingsocietysportsworld