Eat Poop You Cat is a party game that has been likened to a cross between Telephone and Pictionary. It is also considered a modern-day cousin of the Exquisite corpse game, as well as bearing many similarities to 1000 Blank White Cards. It is played with a group of people, preferably a large one. You will also need a pad of paper and a writing utensil. Writing or drawing ability is not required.
Due to its informal nature, the game has come to have many variant names. Examples which are descriptive by nature include: Fax Machine; Pictophone; The Picture Sentence Game; Paper Telephone; Sentence Picture; Telephone Pictionary; Descriptionary; and Writesy Drawsy. Examples which are likely derived from particularly funny results of the game itself include: I'pupiukat; EPYC (same as Eat Poop You Cat, but less likely to scare newcomers); Cricket Cricket I'm On Fire (or, more briefly, Cricket Cricket); and Moneyduck.
The next player then attempts to come up with an illustration that represents the sentence. Then the paper is folded over so that only the picture can be seen and is passed to the next player. Usually there are some restrictions on what can appear in the illustration to ensure that the third player cannot easily replicate the original sentence. For instance, numbers and letters can be forbidden.
The next player then attempts to formulate a caption for the illustration. Once the third player has captioned the illustration, the paper is folded over so that only the caption can be seen, and is passed to the next player.
This is continued until the game ends. There are a few different opinions as to when the game should end, but it should always end on a sentence, not an illustration. Therefore it is best played with an odd number of people. One variation says the game ends when every player has had a turn. Another says that the game ends only when the entire sheet of paper is filled, and that for a longer game, two or more sheets of paper should be taped together at the start of the game. In this variation, drawings and sentences may be biased by players' knowledge of what they wrote or drew before.
Because changing the idea is somewhat the goal of the game, creativity is a good thing. Putting a little spin on your sentence or using some artistic license on your illustration will cause a more desirable end result. People with poor drawing skills automatically achieve this desired confusion. In the same way, bad handwriting can lead to humorous changes of meaning, especially if the group's rules forbid asking for clarification.
Some ideas, once they enter the game, are very persistent. This tends to be if there is a very easy way to represent a word so that it is recognised in the same light by another person. Some examples are Nazis, devils, sex, Santa Claus, toilets, Godzilla, Batman, Trogdor, ninjas, wookiees, people in crowns, clocks/time, clowns, vampires, The Grim Reaper, Optimus Prime and Elvis.
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