Metaltech: Earthsiege is a mecha-style simulation game developed by Dynamix and released in 1994. Earthsiege is the first in a long line of games set in the same universe: Battledrome (1995), Earthsiege 2 (1995), Hunter Hunted (1996), Cyberstorm (1997), Cyberstorm 2 (1998), Starsiege (1999), Tribes (1999), Tribes 2 (2001), and Vengeance (2004).
In Earthsiege, players are placed in the cockpit of various massive bipedal war machines known as HERCULANs (Humaniform-Emulation Roboticized Combat Unit with Leg-Articulated Navigation) (or 'HERCs' for short). Set in the 25th or 26th century, Earthsiege is a technologically advanced setting with many futuristic weapons and vehicles. Earthsiege takes place across North America, South America, Antarctica, and Asia.
Earthsiege uses VGA graphics and displays at 320*200 resolution with 256 colors. Due to technical limitations of the time, the terrain is mostly flat and featureless, other than occasional jutting rocks and small hills. Vehicle models and some buildings feature textures.
Military minds saw another usage for Cybrids: incredibly fast-thinking pilots for the recently developed HERCULAN war machines, pilots that could not die. Militaries quickly took control of Cybrid production, and factories around the globe began churning out Hercs adapted for Cybrid use, at enormous expense. Those who didn't have the resources to build Cybrids began to wage small wars on those who did.
As these conflicts went on, more and more Cybrids entered combat, and their effectiveness became increasingly obvious. Whoever controlled the Cybrids would control the world. Conflict rose as desire for total control of Cybrid production grew, eventually escalating into a full-scale global war. Nuclear weapons were used, and in hours the population was devastated.
While the humans fought themselves for control of the Cybrids, the AI machines watched and calculated. Apparently they concluded that humans were not fit to control Cybrid destiny, for the Cybrid armies all rose up against humanity in a strike known as the Overthrow. Unprepared for this blow in the ashes of nuclear war, humanity was helpless as the Cybrids seized control of every military base, space port, and city.
In reality, the Cybrid siege was not complete. A single concealed military base was left unscathed. Hidden in the base, a number of battered survivors began to refit the obsolete pre-Cybrid Hercs in preparation for a Resistance...
Combat success is reliant on several elements. First, the pilot must choose the right Herc for the job, depending on whether the mission calls for speed or firepower. Next, a good weapon configuration is important to give an edge in combat. During a fight, the pilot must be able to maneuver around enemy fire while mainting accuracy with his or her own weapons. The key to this is effective usage of torso twist, the ability of a Herc to swivel its upper torso to follow a target (in the same way a tank can swivel its turret). Skilled usage of torso twist can allow a pilot to maneuver considerably without losing track of his or her target.
Additionally, the player can bring up to three squad mates along on missions. Squadmates can be assigned Hercs and weapons before a mission, and during a mission they can be issued basic orders. As he or she successfully completes more missions, the skill and rank of a squadmate will rise.
1994 computer and video games | DOS games | Simulation computer and video games
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"Earthsiege".
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