In the Dungeons & Dragons fantasy role-playing game, dwarves are a humanoid race, one of the primary races available for play as player characters. Most dwarves are renowned for their distrust of magic, and for their skill as axe-wielding warriors and blacksmiths, with the exception of their Underdark-dwelling cousins: the evil, psychic Duergar.
Variations from the standard dwarf archetype are commonly called subraces, which include Gold Dwarves, Hill Dwarves, Gray Dwarves (Duergar), Mountain Dwarves, Shield Dwarves and Wild Dwarves. Dwarves and humans are interfertile, but their offspring are sterile. While the Azer physically resemble dwarves, they are not related at all.
In many campaign settings, the dwarven pantheon of gods consists of the leader Moradin, as well as Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, and Vergadain. Other dwarven gods may be present in different campaign settings.
Male dwarves all grow thick facial hair. It is often a sign of extreme sadness and mourning for a dwarf to shave his beard. A popular misconception both within the game and among players has it that female dwarves also grow beards. However, the core rulebook clearly states that this is not the case. Female dwarven facial hair does vary by campaign setting: In the world of Greyhawk they do grow full beards but generally shave; in the Forgotten Realms they grow sideburns but not beards or mustaches; and in Eberron they do not grow facial hair at all.
Third and Three point Five +2 Constitution -2 Charisma +1 to hit Goblins or Orcs +2 Savings throw Against Poison +2 savings throw against magic
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"Dwarf (Dungeons & Dragons)".
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